MILKDROP_PRESET_VERSION=201 PSVERSION=2 PSVERSION_WARP=2 PSVERSION_COMP=2 [preset00] fRating=1.000 fGammaAdj=1.000 fDecay=1.000 fVideoEchoZoom=1.814 fVideoEchoAlpha=0.000 nVideoEchoOrientation=0 nWaveMode=7 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=1 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.000 fWaveScale=0.862 fWaveSmoothing=0.450 fWaveParam=0.000 fModWaveAlphaStart=0.000 fModWaveAlphaEnd=1.320 fWarpAnimSpeed=1.000 fWarpScale=1.000 fZoomExponent=1.00000 fShader=0.000 zoom=0.94204 rot=0.00000 cx=0.500 cy=0.500 dx=0.00000 dy=0.00000 warp=1.00000 sx=1.00000 sy=1.00000 wave_r=0.000 wave_g=0.000 wave_b=0.000 wave_x=0.500 wave_y=0.500 ob_size=0.005 ob_r=0.000 ob_g=0.000 ob_b=0.000 ob_a=0.920 ib_size=0.004 ib_r=0.400 ib_g=0.400 ib_b=0.000 ib_a=1.000 nMotionVectorsX=25.600 nMotionVectorsY=9.600 mv_dx=0.000 mv_dy=0.000 mv_l=5.000 mv_r=0.300 mv_g=0.650 mv_b=0.300 mv_a=0.000 b1n=0.000 b2n=0.000 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=0.250 wavecode_0_enabled=0 wavecode_0_samples=282 wavecode_0_sep=20 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=1 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=1 wavecode_0_scaling=3.91581 wavecode_0_smoothing=0.10000 wavecode_0_r=0.200 wavecode_0_g=0.300 wavecode_0_b=1.000 wavecode_0_a=0.600 wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=1 wavecode_1_bDrawThick=1 wavecode_1_bAdditive=0 wavecode_1_scaling=0.89152 wavecode_1_smoothing=0.82000 wavecode_1_r=1.000 wavecode_1_g=1.000 wavecode_1_b=1.000 wavecode_1_a=0.100 wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=1 wavecode_2_bAdditive=0 wavecode_2_scaling=0.89152 wavecode_2_smoothing=0.82000 wavecode_2_r=0.000 wavecode_2_g=0.200 wavecode_2_b=0.000 wavecode_2_a=1.000 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=1 wavecode_3_bUseDots=1 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.00000 wavecode_3_smoothing=0.50000 wavecode_3_r=1.000 wavecode_3_g=1.000 wavecode_3_b=1.000 wavecode_3_a=1.000 shapecode_0_enabled=1 shapecode_0_sides=85 shapecode_0_additive=0 shapecode_0_thickOutline=1 shapecode_0_textured=1 shapecode_0_num_inst=2 shapecode_0_x=0.500 shapecode_0_y=0.500 shapecode_0_rad=0.28596 shapecode_0_ang=3.14159 shapecode_0_tex_ang=3.14159 shapecode_0_tex_zoom=2.98232 shapecode_0_r=1.000 shapecode_0_g=1.000 shapecode_0_b=1.000 shapecode_0_a=1.000 shapecode_0_r2=0.400 shapecode_0_g2=0.620 shapecode_0_b2=0.600 shapecode_0_a2=1.000 shapecode_0_border_r=0.000 shapecode_0_border_g=0.000 shapecode_0_border_b=0.000 shapecode_0_border_a=1.000 shape_0_per_frame1= shape_0_per_frame2=cis=instance; cx=instance*2; c=cx-1; //grad=0+(0.7*((xmo*0.7+ x*cos(time/4))+ymo+y)/7)*sin(time*0.92-y); shape_0_per_frame3=qx=x-.5;qy=y-.5; shape_0_per_frame4=y0=.32; shape_0_per_frame5=z=y0/qy; shape_0_per_frame6=mrad=(.7+.23*sin(time/(1*(1/(1+z)*c))))/(num_inst*3); shape_0_per_frame7=rad=mrad*1.2-z; shape_0_per_frame8=tex_zoom=tex_zoom*(1-rad/tex_ang); shape_0_per_frame9=xmo=mrad*.479*sin(time); xmo=xmo+(xmo*.13*sin(rad*.5+0.2*cos(time/7))); shape_0_per_frame10=ymo=mrad*.479*cos(time); ymo=ymo+(ymo*.13*sin(rad*.5+0.2*sin(time/3))); shape_0_per_frame11=//xmo=if(cis,0.0-xmo, xmo);ymo=if(cis, 0.0-ymo, ymo); shape_0_per_frame12=xmo*=c; ymo*=c; shape_0_per_frame13=//rad=if(cis,rad-(xmo+ymo*sin(time*0.8)), rad+(xmo-ymo*cos(time*0.8))); shape_0_per_frame14= shape_0_per_frame15=border_a=border_a-tex_zoom; shape_0_per_frame16=//rad=rad*tex_zoom; shape_0_per_frame17=x=xmo+0.5; shape_0_per_frame18=//y=ymo; shape_0_per_frame19=y=(ymo*1.7)+0.5; shape_0_per_frame20= shape_0_per_frame21=additive=above(bass,max(1.5,bass_att))*.65+.5*sin(time-(.2*c)); shape_0_per_frame22= shape_0_per_frame23=ang=rr=(atan2(-x,-y)*(.7+.3*cos(mrad+additive)))*c;tex_ang=ang+(ang/(rad))*c; shape_0_per_frame24=border_a=max(.7+.3*c,additive); shape_0_per_frame25=r2=r2+.3*rad; shape_0_per_frame26=b2=b2+.2*rad; shape_0_per_frame27=a2=1-1/(1+rad)*2-additive; shape_0_per_frame28=tex_zoom+=additive; shapecode_1_enabled=0 shapecode_1_sides=100 shapecode_1_additive=1 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_num_inst=1 shapecode_1_x=0.260 shapecode_1_y=0.200 shapecode_1_rad=0.39317 shapecode_1_ang=0.00000 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=6.19589 shapecode_1_r=0.000 shapecode_1_g=0.550 shapecode_1_b=0.500 shapecode_1_a=1.000 shapecode_1_r2=0.000 shapecode_1_g2=0.400 shapecode_1_b2=0.400 shapecode_1_a2=0.070 shapecode_1_border_r=0.300 shapecode_1_border_g=0.700 shapecode_1_border_b=0.800 shapecode_1_border_a=0.000 shapecode_2_enabled=0 shapecode_2_sides=44 shapecode_2_additive=1 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_num_inst=1 shapecode_2_x=0.503 shapecode_2_y=0.500 shapecode_2_rad=0.03886 shapecode_2_ang=0.00000 shapecode_2_tex_ang=0.00000 shapecode_2_tex_zoom=0.60986 shapecode_2_r=1.000 shapecode_2_g=0.100 shapecode_2_b=0.000 shapecode_2_a=0.900 shapecode_2_r2=1.000 shapecode_2_g2=1.000 shapecode_2_b2=1.000 shapecode_2_a2=0.000 shapecode_2_border_r=0.500 shapecode_2_border_g=0.500 shapecode_2_border_b=0.500 shapecode_2_border_a=0.000 shapecode_3_enabled=0 shapecode_3_sides=100 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_num_inst=1 shapecode_3_x=0.500 shapecode_3_y=0.500 shapecode_3_rad=0.01000 shapecode_3_ang=0.00000 shapecode_3_tex_ang=0.00000 shapecode_3_tex_zoom=0.49981 shapecode_3_r=0.000 shapecode_3_g=0.000 shapecode_3_b=0.000 shapecode_3_a=1.000 shapecode_3_r2=0.000 shapecode_3_g2=0.000 shapecode_3_b2=0.000 shapecode_3_a2=0.000 shapecode_3_border_r=0.200 shapecode_3_border_g=0.700 shapecode_3_border_b=0.500 shapecode_3_border_a=0.000 per_frame_1=warp=0; per_frame_2=old_bass_flop=bass_flop; per_frame_3=old_treb_flop=treb_flop; per_frame_4=old_mid_flop=mid_flop; per_frame_5=chaos=.9+.1*sin(beat); per_frame_6=entropy=if(bnot(entropy),2,if(equal(pulse,-3.14),1+int(rand(3)),entropy)); per_frame_7=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*chaos+1.3); per_frame_8=bass_flop=abs(bass_flop-equal(bass_thresh,2)); per_frame_9=treb_thresh=above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.3)*chaos+1.3); per_frame_10=treb_flop=abs(treb_flop-equal(treb_thresh,2)); per_frame_11=mid_thresh=above(mid_att,mid_thresh)*2 + (1-above(mid_att,mid_thresh))*((mid_thresh-1.3)*chaos+1.3); per_frame_12=mid_flop=abs(mid_flop-equal(mid_thresh,2)); per_frame_13=bass_changed=bnot(equal(old_bass_flop,bass_flop)); per_frame_14=mid_changed=bnot(equal(old_mid_flop,mid_flop)); per_frame_15=treb_changed=bnot(equal(old_treb_flop,treb_flop)); per_frame_16=bass_residual = bass_changed*sin(pulse*.1*entropy) + bnot(bass_changed)*bass_residual; per_frame_17=treb_residual = treb_changed*sin(pulse*.1*entropy) + bnot(treb_changed)*treb_residual; per_frame_18=mid_residual = mid_changed*sin(pulse*.1*entropy) + bnot(mid_changed)*mid_residual; per_frame_19=pulse=if(above(abs(pulse),3.14),-3.14,pulse+(bass_thresh+mid_thresh+treb_thresh)*.052); per_frame_20=beat=if(above(abs(beat),3.14),-3.14,beat+(bass+treb+mid)*.01); per_frame_21=q1=mid_residual; per_frame_22=q2=bass_residual; per_frame_23=q3=treb_residual; per_frame_24=q4=sin(pulse); per_frame_25=q5=sin(beat); per_frame_26=mv_r=mv_r+.5*bass_residual; per_frame_27=mv_g=mv_g+.5*mid_residual; per_frame_28=mv_b=mv_b+.5*treb_residual; per_frame_29=mv_a=1.1-(ob_a+ib_a)*chaos*.5; per_frame_30=mv_x=abs(beat*10)*entropy; per_frame_31=mv_y=abs(pulse*10)*entropy; per_frame_32=mv_l=entropy*(q4-q5); per_frame_33=wave_r=0.8+0.2*bass_flop*mv_g; per_frame_34=wave_g=0.3+0.3*mid_flop*mv_b; per_frame_35=wave_b=0.4+0.3*0.1*treb_flop*mv_r; per_frame_36=ob_r=0.1 + 0.1*sin(time*1.143)+0.2*mv_g; per_frame_37=ob_g=0.3 + 0.3*sin(time*0.897)+0.3*mv_b; per_frame_38=ob_b=0.2+0.5*mv_r; per_frame_39=treb_effect = max(max(treb, treb_att)-1.2,0); per_frame_40=mid_effect = max(max(mid,mid_att)-1.2,0); per_frame_41=ib_r = 1 - ob_b; per_frame_42=ib_g = 1- mv_g; per_frame_43=ib_b = 0.5*mv_b + 0.5*ob_b; per_frame_44=ib_a = if(above(treb_effect,0), if(above(mid_effect,0),1,0),0); per_frame_45=q6 = max(max(bass,bass_att)-1.18,0); per_pixel_1=grid=(rad*10)%(above(q1,q4)+above(q2,q5)+above(q3,q4)) + ((sqrt(2)-rad)*10)%(above(q1,q5)+above(q2,q4)+above(q3,q5))*q1; per_pixel_2=rot=if(grid,.12*cos(rad*3.14+x*q1*3.14+y*q2*3.14)*(q5+q4),0); per_pixel_3=zoom=zoom-bnot(grid)*atan2(x*q3*3.14,y*q5*3.14)*.14*(x*2-1)+0.12*q6; per_pixel_4=sx=sx+.2*q1*sin(x*1.6)*-grid; per_pixel_5=sy=sy+.2*q2*sin(y*1.6)*(1-grid); warp_1=`shader_body warp_2=`{ warp_3=`float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw*1.5 + rand_frame.xy; warp_4=`uv -= (float2(0,1)*(lum(GetPixel(uv)-0.35))*texsize.zw*32)*(lum(GetPixel(uv))-0.4); warp_5=`ret = GetPixel(saturate(uv)) - 0.0011 + (tex2D(sampler_noise_lq, dither_uv)-0.5)*0.0038; warp_6=`} comp_1=`shader_body comp_2=`{ comp_3=` ret = GetPixel(saturate(0.5 + (uv-0.5)*1)); comp_4=` ret = GetPixel(frac(0.5 + (uv-0.5) + float2(q19,q20)*float2(-1,1))).x; comp_5=`}