[preset00] fRating=4.000 fGammaAdj=2.000 fDecay=0.990 fVideoEchoZoom=2.000 fVideoEchoAlpha=0.000 nVideoEchoOrientation=0 nWaveMode=7 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.000 fWaveScale=1.000 fWaveSmoothing=0.750 fWaveParam=0.000 fModWaveAlphaStart=0.750 fModWaveAlphaEnd=0.950 fWarpAnimSpeed=1.000 fWarpScale=1.949 fZoomExponent=1.00000 fShader=0.000 zoom=1.03100 rot=0.00000 cx=0.500 cy=0.500 dx=0.00000 dy=0.00000 warp=0.65100 sx=1.00000 sy=1.00000 wave_r=0.000 wave_g=0.400 wave_b=0.000 wave_x=0.500 wave_y=0.500 ob_size=0.010 ob_r=0.000 ob_g=0.000 ob_b=0.000 ob_a=0.000 ib_size=0.010 ib_r=0.250 ib_g=0.250 ib_b=0.250 ib_a=0.000 nMotionVectorsX=44.800 nMotionVectorsY=24.000 mv_dx=0.000 mv_dy=0.000 mv_l=0.900 mv_r=1.000 mv_g=1.000 mv_b=1.000 mv_a=0.000 b1n=0.000 b2n=0.000 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=0.250 wavecode_0_enabled=1 wavecode_0_samples=502 wavecode_0_sep=63 wavecode_0_bSpectrum=1 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=0 wavecode_0_scaling=0.99010 wavecode_0_smoothing=1.00000 wavecode_0_r=1.000 wavecode_0_g=0.550 wavecode_0_b=1.000 wavecode_0_a=1.000 wave_0_per_frame1=//t1=1/(bass_att+treb_att+mid_att); t2=t1*(bass+treb+mid); wave_0_per_frame2=a=1-t2; wave_0_per_point1=//speed = bass*0.1; wave_0_per_point2=//v = sample*10000 + value2*bass*0.1; wave_0_per_point3= wave_0_per_point4=//state 0 elipse wave_0_per_point5=//xs = xs + (equal(0,q1))*sin(v*1)*speed*atan(v*1.51); wave_0_per_point6=//ys = ys + (equal(0,q1))*sin(v*1)*speed; wave_0_per_point7=v1=value1+.5;v2=value2+.5;bal=v2-v1;vol=v1+v2-.5; wave_0_per_point8=//x = 0.5 + 0.5*sin(xs*0.1)*cos(time*2 + xs); wave_0_per_point9=//y = 0.5 + 0.5*sin(ys*0.1)*cos(time*2.1 + xs); wave_0_per_point10=w3=bnot(w3); wave_0_per_point11= wave_0_per_point12=//xs=.8; wave_0_per_point13=//ys=.81; wave_0_per_point14=xs=.68+bal + 0.162*cos(time*0.33) + 0.12*sin(time*0.55); wave_0_per_point15=ys=.6 + 0.2*sin(time*0.3) + 0.12*cos(time*0.6); wave_0_per_point16= wave_0_per_point17=x=xs+(equal(w3,0)*(int(rand(50))-25)*.06); wave_0_per_point18=y=ys+(equal(w3,0)*(int(rand(50))-25)*.04); wave_0_per_point19=//y = y - sample*0.1; wave_0_per_point20= wave_0_per_point21=//x = x*0.6 + 0.2; wave_0_per_point22=//y = y + bass*0.1; wave_0_per_point23=//y = y*0.8; wave_0_per_point24= wave_0_per_point25=g = max(0,.5+value1*sin(time*6.22) + 0.1-max(r,b)); wave_0_per_point26=b =max(0, .5+value2*sin(time*5.307)-max(g,r)); wave_0_per_point27=r =1/max(0, value2-value1+.25 + 0.14*sin(time*4.959)*x-max(g,b)); wave_0_per_point28=a=(1+r+g+b)/6; wave_0_per_point29=//xs = if(above(xs,1000),0 ,xs); wave_0_per_point30=//ys = if(above(ys,1000),0 ,ys); wave_0_per_point31=y+=5;x+=5; x-=int(x);y-=int(y); wavecode_1_enabled=1 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=1 wavecode_1_bUseDots=1 wavecode_1_bDrawThick=1 wavecode_1_bAdditive=1 wavecode_1_scaling=0.90529 wavecode_1_smoothing=0.00000 wavecode_1_r=1.000 wavecode_1_g=1.000 wavecode_1_b=1.000 wavecode_1_a=1.000 wave_1_per_frame1=a=0.6+t2; wave_1_per_point1=//q1 = state; wave_1_per_point2=//q2 = basstime; wave_1_per_point3= wave_1_per_point4=q1 = 0; wave_1_per_point5=speed = bass_att*0.2; wave_1_per_point6=v = sample*100000 + value2*bass*0.1; wave_1_per_point7= wave_1_per_point8=//state 0 elipse wave_1_per_point9=xs = xs + sin(v*0.1 + sin(v)*0.1)*speed*atan(v*1.51); wave_1_per_point10=ys = ys + sin(v*0.1 + cos(v)*0.1)*speed*atan(v); wave_1_per_point11= wave_1_per_point12=x = 0.5 + 0.5*sin(xs*0.1)*cos(time*2 + ys + 0.7); wave_1_per_point13=y = 0.5 + 0.5*sin(ys*0.1)*cos(time*2.1 + xs + 0.7); wave_1_per_point14= wave_1_per_point15=x = x; wave_1_per_point16=y = y; wave_1_per_point17=y = y; wave_1_per_point18= wave_1_per_point19=//r = 0.5 + 0.5*sin(time*1.4) + 0.1; wave_1_per_point20=g = 1;//0.4 + 0.4*sin(time*1.307) + x; wave_1_per_point21=b = 0.4 + 0.4*sin(time*1.259); wave_1_per_point22= wave_1_per_point23= wave_1_per_point24=xs = if(above(xs,1000),0 ,xs); wave_1_per_point25=ys = if(above(ys,1000),0 ,ys); wavecode_2_enabled=1 wavecode_2_samples=512 wavecode_2_sep=9 wavecode_2_bSpectrum=1 wavecode_2_bUseDots=1 wavecode_2_bDrawThick=1 wavecode_2_bAdditive=0 wavecode_2_scaling=1.02010 wavecode_2_smoothing=0.00000 wavecode_2_r=1.000 wavecode_2_g=1.000 wavecode_2_b=1.000 wavecode_2_a=1.000 wave_2_per_frame1=a=0.5+t2; wave_2_per_point1=//q1 = state; wave_2_per_point2=//q2 = basstime; wave_2_per_point3= wave_2_per_point4=q1 = 0; wave_2_per_point5=speed = bass_att*0.12; wave_2_per_point6=v = sample*100000 + value2*bass*0.1; wave_2_per_point7= wave_2_per_point8=//state 0 elipse wave_2_per_point9=xs = xs + sin(v*0.1 + sin(v)*0.1)*speed*atan(v*1.51); wave_2_per_point10=ys = ys + sin(v*0.1 + cos(v)*0.1)*speed*atan(v); wave_2_per_point11= wave_2_per_point12=x = 0.5 + 0.5*sin(xs*0.1)*cos(time*1.2 + ys + 1.4); wave_2_per_point13=y = 0.5 + 0.5*sin(ys*0.1)*cos(time*1.1 + xs + 1.4); wave_2_per_point14= wave_2_per_point15=x = x; wave_2_per_point16=y = y; wave_2_per_point17=y = y; wave_2_per_point18= wave_2_per_point19=r = 0.5 + 0.5*sin(time*0.7674) + 0.1; wave_2_per_point20=g = 1;//0.4 + 0.4*sin(time*0.907) + x; wave_2_per_point21=//b = 0.4 + 0.4*sin(time*0.659); wave_2_per_point22= wave_2_per_point23= wave_2_per_point24=xs = if(above(xs,1000),0 ,xs); wave_2_per_point25=ys = if(above(ys,1000),0 ,ys); wavecode_3_enabled=1 wavecode_3_samples=512 wavecode_3_sep=63 wavecode_3_bSpectrum=1 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=1 wavecode_3_bAdditive=1 wavecode_3_scaling=1.00000 wavecode_3_smoothing=0.30000 wavecode_3_r=1.000 wavecode_3_g=0.550 wavecode_3_b=1.000 wavecode_3_a=1.000 wave_3_per_frame1=//t1=1/(bass_att+treb_att+mid_att); t2=t1*(bass+treb+mid); wave_3_per_frame2=a=1-t2; wave_3_per_point1=//speed = bass*0.1; wave_3_per_point2=//v = sample*10000 + value2*bass*0.1; wave_3_per_point3= wave_3_per_point4=//state 0 elipse wave_3_per_point5=//xs = xs + (equal(0,q1))*sin(v*1)*speed*atan(v*1.51); wave_3_per_point6=//ys = ys + (equal(0,q1))*sin(v*1)*speed; wave_3_per_point7=v1=value1+.5;v2=value2+.5;bal=v2-v1;vol=v1+v2-.5; wave_3_per_point8=//x = 0.5 + 0.5*sin(xs*0.1)*cos(time*2 + xs); wave_3_per_point9=//y = 0.5 + 0.5*sin(ys*0.1)*cos(time*2.1 + xs); wave_3_per_point10=w3=bnot(w3); wave_3_per_point11= wave_3_per_point12=//xs=.8; wave_3_per_point13=//ys=.81; wave_3_per_point14=xs=.68+bal + 0.162*cos(time*0.33) + 0.12*sin(time*0.55); wave_3_per_point15=ys=.6 + 0.2*sin(time*0.3) + 0.12*cos(time*0.6); wave_3_per_point16= wave_3_per_point17=x=xs+(equal(w3,0)*(int(rand(50))-25)*.04); wave_3_per_point18=y=ys+(equal(w3,0)*(int(rand(50))-25)*.06); wave_3_per_point19=//y = y - sample*0.1; wave_3_per_point20= wave_3_per_point21=//x = x*0.6 + 0.2; wave_3_per_point22=//y = y + bass*0.1; wave_3_per_point23=//y = y*0.8; wave_3_per_point24= wave_3_per_point25=r = max(0,.5+value1*sin(time*6.22) + 0.1-max(b,g)); wave_3_per_point26=b =max(0, .5+value2*sin(time*5.307)-max(r,g)); wave_3_per_point27=g =1/max(0, value2-value1+.25 + 0.14*sin(time*4.959)*x-max(r,b)); wave_3_per_point28=a=(1+r+g+b)/4; wave_3_per_point29=//xs = if(above(xs,1000),0 ,xs); wave_3_per_point30=//ys = if(above(ys,1000),0 ,ys); wave_3_per_point31=y+=5;x+=5; x-=int(x);y-=int(y); shapecode_0_enabled=1 shapecode_0_sides=4 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=1 shapecode_0_num_inst=1 shapecode_0_x=0.500 shapecode_0_y=0.500 shapecode_0_rad=2.66710 shapecode_0_ang=0.00000 shapecode_0_tex_ang=0.00000 shapecode_0_tex_zoom=0.27425 shapecode_0_r=1.000 shapecode_0_g=1.000 shapecode_0_b=1.000 shapecode_0_a=0.100 shapecode_0_r2=1.000 shapecode_0_g2=0.000 shapecode_0_b2=0.000 shapecode_0_a2=0.400 shapecode_0_border_r=0.000 shapecode_0_border_g=0.000 shapecode_0_border_b=0.000 shapecode_0_border_a=0.100 shape_0_per_frame1=tex_capture = q1; shape_0_per_frame2= shape_0_per_frame3=saw = saw - 0.001*bass; shape_0_per_frame4=saw = if(below(saw,0.2),0.6,saw); shape_0_per_frame5= shape_0_per_frame6=tex_zoom = saw; shape_0_per_frame7= shape_0_per_frame8= shape_0_per_frame9= shapecode_1_enabled=1 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=1 shapecode_1_num_inst=1 shapecode_1_x=0.500 shapecode_1_y=0.500 shapecode_1_rad=2.66710 shapecode_1_ang=0.00000 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=0.27425 shapecode_1_r=1.000 shapecode_1_g=1.000 shapecode_1_b=1.000 shapecode_1_a=0.100 shapecode_1_r2=1.000 shapecode_1_g2=0.000 shapecode_1_b2=0.000 shapecode_1_a2=0.400 shapecode_1_border_r=0.000 shapecode_1_border_g=0.000 shapecode_1_border_b=0.000 shapecode_1_border_a=0.100 shape_1_per_frame1=tex_capture = q1; shape_1_per_frame2= shape_1_per_frame3=saw = saw - 0.001*bass; shape_1_per_frame4=saw = if(below(saw,0.1),0.6,saw); shape_1_per_frame5= shape_1_per_frame6=tex_zoom = saw; shapecode_2_enabled=0 shapecode_2_sides=4 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=1 shapecode_2_num_inst=1 shapecode_2_x=0.500 shapecode_2_y=0.500 shapecode_2_rad=2.66718 shapecode_2_ang=0.00000 shapecode_2_tex_ang=0.00000 shapecode_2_tex_zoom=0.36964 shapecode_2_r=1.000 shapecode_2_g=1.000 shapecode_2_b=1.000 shapecode_2_a=0.100 shapecode_2_r2=0.000 shapecode_2_g2=1.000 shapecode_2_b2=0.000 shapecode_2_a2=0.400 shapecode_2_border_r=1.000 shapecode_2_border_g=0.000 shapecode_2_border_b=0.000 shapecode_2_border_a=0.100 shapecode_3_enabled=0 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=1 shapecode_3_num_inst=1 shapecode_3_x=0.500 shapecode_3_y=0.500 shapecode_3_rad=2.66718 shapecode_3_ang=0.00000 shapecode_3_tex_ang=0.00000 shapecode_3_tex_zoom=0.30294 shapecode_3_r=1.000 shapecode_3_g=1.000 shapecode_3_b=1.000 shapecode_3_a=0.100 shapecode_3_r2=0.000 shapecode_3_g2=1.000 shapecode_3_b2=0.000 shapecode_3_a2=0.400 shapecode_3_border_r=1.000 shapecode_3_border_g=1.000 shapecode_3_border_b=1.000 shapecode_3_border_a=0.100 per_frame_1=wave_r = wave_r + 0.050*( 0.60*sin(0.994*time) + 0.40*sin(0.941*time) ); per_frame_2=wave_g = wave_g + 0.050*( 0.60*sin(0.990*time) + 0.40*sin(1.002*time) ); per_frame_3=wave_b = wave_b + 0.050*( 0.60*sin(0.775*time) + 0.40*sin(1.071*time) ); per_frame_4=zoom = zoom + 0.015*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) ); per_frame_5=rot = rot + 0.010*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) ); per_frame_6=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); per_frame_7=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); per_pixel_1=zoom=zoom+(bass_att-1)*0.3;