MILKDROP_PRESET_VERSION=201 PSVERSION=2 PSVERSION_WARP=2 PSVERSION_COMP=2 [preset00] fRating=3.000 fGammaAdj=1.000 fDecay=0.500 fVideoEchoZoom=0.010 fVideoEchoAlpha=0.000 nVideoEchoOrientation=2 nWaveMode=6 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=1 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=0 bInvert=0 fWaveAlpha=4.100 fWaveScale=1.733 fWaveSmoothing=0.000 fWaveParam=-0.420 fModWaveAlphaStart=0.510 fModWaveAlphaEnd=1.700 fWarpAnimSpeed=1.000 fWarpScale=67.913 fZoomExponent=0.72010 fShader=0.000 zoom=1.23472 rot=1.00000 cx=0.470 cy=0.350 dx=0.50000 dy=-0.18000 warp=0.01000 sx=1.53398 sy=0.48366 wave_r=0.810 wave_g=0.670 wave_b=0.540 wave_x=0.660 wave_y=1.000 ob_size=0.010 ob_r=0.000 ob_g=0.000 ob_b=0.000 ob_a=0.000 ib_size=0.010 ib_r=0.250 ib_g=0.250 ib_b=0.250 ib_a=0.000 nMotionVectorsX=64.000 nMotionVectorsY=1.248 mv_dx=0.000 mv_dy=0.000 mv_l=5.000 mv_r=1.000 mv_g=1.000 mv_b=0.000 mv_a=0.000 b1n=0.000 b2n=0.300 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=1.000 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=1.00000 wavecode_0_smoothing=0.50000 wavecode_0_r=1.000 wavecode_0_g=1.000 wavecode_0_b=1.000 wavecode_0_a=1.000 wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=1.00000 wavecode_1_smoothing=0.50000 wavecode_1_r=1.000 wavecode_1_g=1.000 wavecode_1_b=1.000 wavecode_1_a=1.000 wavecode_2_enabled=1 wavecode_2_samples=196 wavecode_2_sep=256 wavecode_2_bSpectrum=1 wavecode_2_bUseDots=1 wavecode_2_bDrawThick=1 wavecode_2_bAdditive=0 wavecode_2_scaling=1.00000 wavecode_2_smoothing=0.00000 wavecode_2_r=1.000 wavecode_2_g=0.800 wavecode_2_b=0.700 wavecode_2_a=1.000 wave_2_init1=num=sample*samples; wave_2_per_frame1=timsec=1/fps+timsec; tims=timsec/int(timsec); wave_2_per_point1= wave_2_per_point2=v1=value1+abs(value1);v2=value2+abs(value2);bal=v2-v1; reg17=v1; reg18=v2; reg19=bal; wave_2_per_point3=pie=22/7; pi2=pie*2; simp=sample*2-1; wave_2_per_point4=//is=instance; num=num_inst; sample=is/num; wave_2_per_point5=num=samples; instance=sample*num; is=instance; wave_2_per_point6=s5=sample*.5; wave_2_per_point7=//vol=((sample*(bass+mid+treb)/3+sample*(bass_att+mid_att+treb_att)/3)-(pie*simp))/(pi2); wave_2_per_point8= wave_2_per_point9=r=.5+.2*sin(v2-v1); wave_2_per_point10=g=r*.65+.15*sin(time*.24); b=g*.76+.1*cos(time*.20); wave_2_per_point11=//wave1=1; wave_2_per_point12=//x2=v2-v1*((time-int(time))*is); wave_2_per_point13=x2=value2-value1+bal; wave_2_per_point14= wave_2_per_point15= wave_2_per_point16=//y2=(value2+value1)*(.5+.5*((time-int(time))*is)); wave_2_per_point17=y2=s5*2-1; wave_2_per_point18= wave_2_per_point19= wave_2_per_point20= wave_2_per_point21=x2=x2*.5; y2=y2*.5; wave_2_per_point22=//y2=y2*aspecty; wave_2_per_point23=x=x2+.5; wave_2_per_point24=y=y2+.5; wave_2_per_point25=//y=yaspecty; wavecode_3_enabled=1 wavecode_3_samples=512 wavecode_3_sep=256 wavecode_3_bSpectrum=1 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.00000 wavecode_3_smoothing=0.00000 wavecode_3_r=1.000 wavecode_3_g=0.800 wavecode_3_b=0.700 wavecode_3_a=0.200 wave_3_init1=num=sample*samples; wave_3_per_frame1=timsec=1/fps+timsec; tims=timsec/int(timsec); wave_3_per_point1=v1=value1+abs(value1);v2=value2+abs(value2);bal=v2-v1; reg17=v1; reg18=v2; reg19=bal; wave_3_per_point2=pie=22/7; pi2=pie*2; simp=sample*2-1; wave_3_per_point3=//is=instance; num=num_inst; sample=is/num; wave_3_per_point4=num=samples; instance=sample*num; is=instance; wave_3_per_point5=s5=sample*.5; wave_3_per_point6=vol=(((sample*(bass+mid+treb)/pi2)+(sample*(bass_att+mid_att+treb_att)/pi2)))-(sample*1.5); wave_3_per_point7=a=1/mid_att; wave_3_per_point8=r=.5+.2*sin(v2-v1); wave_3_per_point9=g=r*.65+.15*sin(time*.24); b=g*.76+.1*cos(time*.20); wave_3_per_point10=//wave1=1; wave_3_per_point11=//x2=v2-v1*((time-int(time))*is); wave_3_per_point12=x2=vol; wave_3_per_point13= wave_3_per_point14= wave_3_per_point15=//y2=(value2+value1)*(.5+.5*((time-int(time))*is)); wave_3_per_point16=y2=s5*2-1; wave_3_per_point17= wave_3_per_point18= wave_3_per_point19= wave_3_per_point20=x2=x2*.5; y2=y2*.21; wave_3_per_point21=//y2=y2*aspecty; wave_3_per_point22=x=x2+.5+(bal*2*sample); wave_3_per_point23=y=y2+.5; wave_3_per_point24=//y=yaspecty; shapecode_0_enabled=0 shapecode_0_sides=4 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=0 shapecode_0_num_inst=1 shapecode_0_x=0.500 shapecode_0_y=0.500 shapecode_0_rad=0.10000 shapecode_0_ang=0.00000 shapecode_0_tex_ang=0.00000 shapecode_0_tex_zoom=1.00000 shapecode_0_r=1.000 shapecode_0_g=0.000 shapecode_0_b=0.000 shapecode_0_a=1.000 shapecode_0_r2=0.000 shapecode_0_g2=1.000 shapecode_0_b2=0.000 shapecode_0_a2=0.000 shapecode_0_border_r=1.000 shapecode_0_border_g=1.000 shapecode_0_border_b=1.000 shapecode_0_border_a=0.100 shapecode_1_enabled=0 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_num_inst=1 shapecode_1_x=0.500 shapecode_1_y=0.500 shapecode_1_rad=0.10000 shapecode_1_ang=0.00000 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=1.00000 shapecode_1_r=1.000 shapecode_1_g=0.000 shapecode_1_b=0.000 shapecode_1_a=1.000 shapecode_1_r2=0.000 shapecode_1_g2=1.000 shapecode_1_b2=0.000 shapecode_1_a2=0.000 shapecode_1_border_r=1.000 shapecode_1_border_g=1.000 shapecode_1_border_b=1.000 shapecode_1_border_a=0.100 shapecode_2_enabled=1 shapecode_2_sides=13 shapecode_2_additive=0 shapecode_2_thickOutline=1 shapecode_2_textured=0 shapecode_2_num_inst=359 shapecode_2_x=0.500 shapecode_2_y=0.500 shapecode_2_rad=0.31716 shapecode_2_ang=0.00000 shapecode_2_tex_ang=0.00000 shapecode_2_tex_zoom=0.01291 shapecode_2_r=0.880 shapecode_2_g=0.750 shapecode_2_b=0.730 shapecode_2_a=0.010 shapecode_2_r2=0.000 shapecode_2_g2=0.000 shapecode_2_b2=0.000 shapecode_2_a2=0.000 shapecode_2_border_r=1.000 shapecode_2_border_g=1.000 shapecode_2_border_b=1.000 shapecode_2_border_a=0.400 shape_2_per_frame1=r=r*.5-rx2; shape_2_per_frame2=g=r*.8; shape_2_per_frame3=b=g*.8; shape_2_per_frame4=border_a=rx2*.0000001; shape_2_per_frame5= shape_2_per_frame6=is=instance; num=num_inst; sample=(is+.5)/num; shape_2_per_frame7=x=sample; shape_2_per_frame8=rx2=sample*0.04+.02*sin(time); shapecode_3_enabled=1 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=1 shapecode_3_textured=0 shapecode_3_num_inst=129 shapecode_3_x=0.500 shapecode_3_y=0.500 shapecode_3_rad=0.12697 shapecode_3_ang=0.00000 shapecode_3_tex_ang=0.00000 shapecode_3_tex_zoom=1.08483 shapecode_3_r=0.900 shapecode_3_g=0.200 shapecode_3_b=0.000 shapecode_3_a=1.000 shapecode_3_r2=0.000 shapecode_3_g2=0.340 shapecode_3_b2=0.000 shapecode_3_a2=0.000 shapecode_3_border_r=0.500 shapecode_3_border_g=0.000 shapecode_3_border_b=0.000 shapecode_3_border_a=1.000 shape_3_init1=pdiv=1/pow(70,3);t6=(2155132.56*pdiv); shape_3_per_frame1=tau=t6; shape_3_per_frame2=num=num_inst; is=instance; sample=is/num;pie=tau/2;pi2=tau;// clk=(sample*pi2)-pie; ta1=time/ang; shape_3_per_frame3=pair=int((instance+1)*.5)*2; shape_3_per_frame4=even=equal(int((instance+1)*.5),((instance+1)*.5)); shape_3_per_frame5=div=even*2-1;qample=pair/num_inst;clk=(sample*pi2)-pie; ta1=time/ang; shape_3_per_frame6= shape_3_per_frame7=tw=max(time-int(time),1-(time-int(time)))*pie/(clk+int(bass_att+mid_att-int(treb+treb_att))); shape_3_per_frame8=//tw=(((sample+tw)*2)-1-sample); shape_3_per_frame9=x2 =(((.95+.018*div)-qample)*.16)*sin(tw*(12*clk));//+time); shape_3_per_frame10=additive=1-even; shape_3_per_frame11=y2 =(sample*.16+.04*(1-qample+additive))*cos(tw*abs(clk)); //+tw); shape_3_per_frame12=y2=y2*max(1,q1); shape_3_per_frame13=x=x2+.5; shape_3_per_frame14=y=y2+.5; shape_3_per_frame15=g=.6*r; g2=.6*r;b=.4*g;b2=.4*g2; per_frame_init_1=x=-1; y=-1; per_frame_1=zoom=zoom + 0.19 *sin(time); per_frame_2= per_frame_3=wave_r = wave_r + 0.650*( 0.60*sin(1.437*time) + 0.40*sin(0.970*time) ); per_frame_4=wave_g = wave_g + 0.650*( 0.60*sin(1.344*time) + 0.40*sin(0.841*time) ); per_frame_5=wave_b = wave_b + 0.650*( 0.60*sin(1.251*time) + 0.40*sin(1.055*time) ); per_frame_6=//rot = rot + 0.30*( 0.60*sin(0.381*time)); per_frame_7=wave_x=0.5+0.211*sin(time); per_frame_8=wave_y=0.5+0.211*cos(time); per_frame_9=q10=wave_r+rot-zoom; q11=q4 -0.4*(q4*sin(time)); q4=x-.5; q5=y-.5; per_frame_10=monitor=reg06; per_pixel_1=tau=reg06;qx-x-.5;qy=y-.5; per_pixel_2=qang=(ang/tau);qang*=.5+.5*sin(time/(9+bass_att*(1-abs(qx)+abs(qy)))); per_pixel_3=qang*=tau;brad=atan2(sqr(qx),sqr(qy));bang=brad/qang; per_pixel_4=zoom=zoom * 1+(rad+.2*((1-rad)-.2))*bang; warp_1=`sampler sampler_rand00; warp_2=`shader_body warp_3=`{ warp_4=` // sample previous frame warp_5=` warp_6=` // darken (decay) over time warp_7=`// ret *= 0.5; //or try: ret -= 0.004; warp_8=`ret = tex2d(sampler_rand00,uv);//-ret; warp_9=`//ret *= 0.795; //or try: ret -= 0.004; warp_10=` warp_11=`ret = tex2d(sampler_rand00,uv_orig)-ret; warp_12=`//ret *= .95; //or try: ret -= 0.004; warp_13=`//ret = tex2D( sampler_main, uv ).xyz-ret; warp_14=`//ret *= 0.95; //or try: ret -= 0.004; warp_15=`ret=GetBlur3 (uv)-ret; warp_16=`} comp_1=`sampler sampler_rand00; comp_2=`sampler sampler_rand01; comp_3=` comp_4=`shader_body comp_5=`{ comp_6=` comp_7=` comp_8=` float2 d = texsize.zw*12; comp_9=` float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) ); comp_10=` float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) ); comp_11=` float2 my_uv = uv + float2(dx.y,dy.y)*0.15; comp_12=` comp_13=`float3 re; comp_14=` comp_15=`//uv = uv + 0.02*float2(cos(uv.y*27),sin(uv.x*39)); comp_16=`float2 m = float2(1-q4,q8); comp_17=`float2 bg_uv = m + (uv-m)*0.992; // subtle 3D shadow drop comp_18=`float2 mid_uv = m + (uv-m)*0.996; comp_19=`ret = lerp( float3(0,0,0.2), float3(0.3,0,1),tex2D( sampler_fw_main, bg_uv).y); comp_20=`ret = lerp(ret, float3(1,1,0), max(GetBlur1(bg_uv).z*1.5,tex2D( sampler_main, mid_uv).z)); // if that isn't a cool glow effect? comp_21=`ret *= 1-GetBlur1(bg_uv).x*2; // drop shadow comp_22=`ret = lerp( ret, float3(1,0.1,0.4),tex2D( sampler_fw_main, uv).x); comp_23=` comp_24=`re = tex2D( sampler_rand00, my_uv); comp_25=`ret = lerp( tex2D(sampler_rand01,my_uv), re, ret.x); comp_26=` comp_27=`}