MILKDROP_PRESET_VERSION=201 PSVERSION=2 PSVERSION_WARP=2 PSVERSION_COMP=0 [preset00] fRating=2.000 fGammaAdj=1.000 fDecay=1.000 fVideoEchoZoom=1.000 fVideoEchoAlpha=0.500 nVideoEchoOrientation=1 nWaveMode=4 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=1 bDarken=0 bSolarize=0 bInvert=1 fWaveAlpha=0.000 fWaveScale=0.000 fWaveSmoothing=0.500 fWaveParam=0.000 fModWaveAlphaStart=0.500 fModWaveAlphaEnd=1.000 fWarpAnimSpeed=1.000 fWarpScale=1.000 fZoomExponent=100.00000 fShader=0.600 zoom=1.00000 rot=0.00000 cx=0.500 cy=0.500 dx=0.00000 dy=0.00000 warp=1.00000 sx=1.00000 sy=1.00000 wave_r=0.500 wave_g=0.500 wave_b=0.500 wave_x=0.500 wave_y=0.500 ob_size=0.000 ob_r=0.200 ob_g=0.400 ob_b=0.220 ob_a=1.000 ib_size=0.005 ib_r=0.500 ib_g=0.500 ib_b=0.500 ib_a=1.000 nMotionVectorsX=64.000 nMotionVectorsY=48.000 mv_dx=-0.000 mv_dy=-0.860 mv_l=0.495 mv_r=0.302 mv_g=1.000 mv_b=0.300 mv_a=0.970 b1n=0.000 b2n=0.000 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=0.250 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=1 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=60.80387 wavecode_0_smoothing=0.70000 wavecode_0_r=1.000 wavecode_0_g=0.900 wavecode_0_b=0.900 wavecode_0_a=0.210 wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=1 wavecode_1_bUseDots=1 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=67.16520 wavecode_1_smoothing=0.70000 wavecode_1_r=1.000 wavecode_1_g=1.000 wavecode_1_b=1.000 wavecode_1_a=1.000 wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=1 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.00000 wavecode_2_smoothing=0.50000 wavecode_2_r=1.000 wavecode_2_g=1.000 wavecode_2_b=0.000 wavecode_2_a=1.000 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=1 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.00000 wavecode_3_smoothing=0.50000 wavecode_3_r=0.700 wavecode_3_g=0.700 wavecode_3_b=1.000 wavecode_3_a=0.600 shapecode_0_enabled=1 shapecode_0_sides=100 shapecode_0_additive=0 shapecode_0_thickOutline=1 shapecode_0_textured=0 shapecode_0_num_inst=263 shapecode_0_x=0.500 shapecode_0_y=0.220 shapecode_0_rad=0.01817 shapecode_0_ang=0.00000 shapecode_0_tex_ang=3.95841 shapecode_0_tex_zoom=0.59018 shapecode_0_r=0.300 shapecode_0_g=1.000 shapecode_0_b=0.000 shapecode_0_a=0.500 shapecode_0_r2=0.200 shapecode_0_g2=1.000 shapecode_0_b2=0.000 shapecode_0_a2=0.300 shapecode_0_border_r=0.050 shapecode_0_border_g=1.000 shapecode_0_border_b=0.000 shapecode_0_border_a=0.130 shape_0_init1=t7-time; shape_0_per_frame1=t1me=time-t7;q17=t1me; qt1m=time/(.1*(40-mid_att-mid+treb-bass));qtx=sin(qt1m);qty=cos(qt1m); shape_0_per_frame2=pr=int(instance/2);even=equal(instance/2,pr); div=even*2-1; shape_0_per_frame3=sample=instance/num_inst; shape_0_per_frame4= shape_0_per_frame5=//// tree shape_0_per_frame6= shape_0_per_frame7=s=9*sample; p=-int(s); c=above(s,2); shape_0_per_frame8= shape_0_per_frame9=b=if(c,-1,.013); shape_0_per_frame10=r=if(c,1,-0.21); shape_0_per_frame11=g=if(c,1.5,.81); shape_0_per_frame12=b2=5*b; shape_0_per_frame13=g2=g +0.17*sin(ang); shape_0_per_frame14=r2=r +0.2*sin(ang); shape_0_per_frame15= shape_0_per_frame16=x= bnot(p+0)*(0); y= bnot(p+0)*(-5+5*s); shape_0_per_frame17=x=x+bnot(p+1)*(0); y=y+bnot(p+1)*(-5+5*s); shape_0_per_frame18=x=x+bnot(p+2)*(-8+4*s); y=y+bnot(p+2)*(-10.5+4*s); shape_0_per_frame19=x=x+bnot(p+3)*(10.5-3.5*s); y=y+bnot(p+3)*(-11.5+3.5*s); shape_0_per_frame20=x=x+bnot(p+4)*(-12+3*s); y=y+bnot(p+4)*(-12+3*s); shape_0_per_frame21=x=x+bnot(p+5)*(12.5-2.5*s); y=y+bnot(p+5)*(-11+2.5*s); shape_0_per_frame22=x=x+bnot(p+6)*(-12+2*s); y=y+bnot(p+6)*(-9.5+2*s); shape_0_per_frame23=x=x+bnot(p+7.3)*((10.5-1.5*s)*(bass+mid_att)); y=y+bnot(p+7)*(-6+1.5*s); shape_0_per_frame24=x=x+bnot(p+8)*(-8.7+s); y=y+bnot(p+8)*((-3.4+s)+0.03*sin(time)); shape_0_per_frame25= shape_0_per_frame26=rad=rad*if(c,3*sin(3.14*s),1)*(15-y); shape_0_per_frame27= shape_0_per_frame28=x=x+.2*sin(x-y+time); shape_0_per_frame29=y=y+.2*sin(x+y-time); shape_0_per_frame30= shape_0_per_frame31=z=.08; shape_0_per_frame32= shape_0_per_frame33=x = .5 + 1.5*z*x/q6; shape_0_per_frame34=y = .45 + z*y; shape_0_per_frame35= shape_0_per_frame36=rad=rad*z; shape_0_per_frame37= shape_0_per_frame38=c=equal(instance,0); shape_0_per_frame39=x=if(c,.5+.3*qtx,x); shape_0_per_frame40=y=if(c,y*0.87+.3*qty,y); shape_0_per_frame41=sides=if(c,5,10); shape_0_per_frame42=rad=if(c,2,rad); shape_0_per_frame43=a=if(c,0,r2); shape_0_per_frame44=a2=if(c,0,0.8); shape_0_per_frame45=r=if(c,0.2,r2*0.7); shape_0_per_frame46=g=g+(if(c,1-g,0.25))*sin(time*mid)*2; shape_0_per_frame47=//b=if(c,0.1,0); shape_0_per_frame48=//r2=0.7 +(if(c,0,0.19)*sin(time*bass)*y); shape_0_per_frame49=g2=if(c,0.2,g*.5+.5*div); shape_0_per_frame50=//b2=if(c,0,b2); shape_0_per_frame51=//a2=0.4 +(if(c,0,0.25)*sin(time)*x); shape_0_per_frame52= shape_0_per_frame53=ang=5*3.14/4; shape_0_per_frame54=ang=if(c,1*qty,ang); shape_0_per_frame55= shape_0_per_frame56=additive=if(c,-1,1); shape_0_per_frame57=textured=if(c,-1,0); shape_0_per_frame58=tex_ang=and*textured; shape_0_per_frame59=tex_zoom*=1+.07*(qtx*.53); shape_0_per_frame60=x*=.5+.2*div; x+=5.5+(.01*cos(1-((.92+.17*qtx)*rad/(3+y*1.5*qty*(q20*2-1)))))*div; x-=int(x);y+=5.95;y*=.7; y-=int(y); shapecode_1_enabled=1 shapecode_1_sides=60 shapecode_1_additive=0 shapecode_1_thickOutline=1 shapecode_1_textured=1 shapecode_1_num_inst=2 shapecode_1_x=0.160 shapecode_1_y=0.490 shapecode_1_rad=1.14030 shapecode_1_ang=0.00000 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=0.52367 shapecode_1_r=1.000 shapecode_1_g=1.000 shapecode_1_b=1.000 shapecode_1_a=1.000 shapecode_1_r2=1.000 shapecode_1_g2=1.000 shapecode_1_b2=1.000 shapecode_1_a2=1.000 shapecode_1_border_r=0.300 shapecode_1_border_g=0.900 shapecode_1_border_b=1.000 shapecode_1_border_a=0.000 shape_1_per_frame1=c=instance; c2=(int(c*2)-1); shape_1_per_frame2=additive=if(above(q17,20),above(bass,bass_att*.7),0);q20=additive; shape_1_per_frame3=x=if(c,.0312,.97)+.03*sin(if(c,1,-1)*.03*time); shape_1_per_frame4=y=.53+.033*sin(0.12*time)+ y*(bass+mid_att+treb-(0.2*bass_att)*0.013)*sin(time*0.6)*0.001; shape_1_per_frame5=rad=1.0+if(c,1,-1)*.06*sin(time)*c2; shape_1_per_frame6=tex_zoom= tex_zoom*c2; shapecode_2_enabled=1 shapecode_2_sides=5 shapecode_2_additive=0 shapecode_2_thickOutline=1 shapecode_2_textured=0 shapecode_2_num_inst=75 shapecode_2_x=0.840 shapecode_2_y=0.500 shapecode_2_rad=0.01000 shapecode_2_ang=0.00000 shapecode_2_tex_ang=0.00000 shapecode_2_tex_zoom=0.48364 shapecode_2_r=1.000 shapecode_2_g=1.000 shapecode_2_b=0.100 shapecode_2_a=1.000 shapecode_2_r2=0.000 shapecode_2_g2=1.000 shapecode_2_b2=0.300 shapecode_2_a2=0.300 shapecode_2_border_r=0.000 shapecode_2_border_g=0.700 shapecode_2_border_b=0.100 shapecode_2_border_a=0.000 shape_2_per_frame1=sample=instance/num_inst; shape_2_per_frame2=t1me=q17; qt1m=time/(.1*(40-mid_att-mid+treb-bass));qtx=sin(qt1m);qty=cos(qt1m); shape_2_per_frame3=pr=int(instance/2);even=equal(instance/2,pr); div=even*2-1; shape_2_per_frame4= shape_2_per_frame5=//// waterfall shape_2_per_frame6=qtt=((.5-q20)*div)*(.1+.03*(qtx*(1+.3*qty))); shape_2_per_frame7=x=sample+.4*sin(111*sample+.12*time); shape_2_per_frame8= shape_2_per_frame9=y=.5+.5*sin(228*sample+.1*time); shape_2_per_frame10=y=.05+.9*(y-int(y)); shape_2_per_frame11=ang+=x+qtt*t1me; shape_2_per_frame12=x=.5+(x-.5)*.6+.1*qtt; shape_2_per_frame13= shape_2_per_frame14=rad=rad*(1+.3*sin(546*sample))*(1-.7*(y*2-1)); shapecode_3_enabled=0 shapecode_3_sides=6 shapecode_3_additive=1 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_num_inst=1000 shapecode_3_x=0.820 shapecode_3_y=0.500 shapecode_3_rad=0.03300 shapecode_3_ang=0.00000 shapecode_3_tex_ang=0.00000 shapecode_3_tex_zoom=0.77203 shapecode_3_r=0.000 shapecode_3_g=0.400 shapecode_3_b=1.000 shapecode_3_a=0.600 shapecode_3_r2=1.000 shapecode_3_g2=1.000 shapecode_3_b2=1.000 shapecode_3_a2=0.000 shapecode_3_border_r=0.000 shapecode_3_border_g=0.200 shapecode_3_border_b=1.000 shapecode_3_border_a=0.100 shape_3_per_frame1=i=2*instance; shape_3_per_frame2= shape_3_per_frame3=x1=gmegabuf(i); y1=gmegabuf(i+1)+200; shape_3_per_frame4= shape_3_per_frame5=zoom=57/q1; shape_3_per_frame6=x= .5+zoom*x1/q6+.7*sin(.06*time)/q6; shape_3_per_frame7=y= .5+zoom*y1+.15*sin(.16*time); shape_3_per_frame8= shape_3_per_frame9=ang=3.14/4; shape_3_per_frame10=rad=.10*rad; shape_3_per_frame11= per_frame_init_1=beatcounter =0; per_frame_1=warp = 0; per_frame_2=wave_r = wave_r + .15*sin(time*.222); per_frame_3=wave_g = wave_g + .15*sin(time*.333); per_frame_4=wave_b = wave_b + .15*sin(time*.444); per_frame_5=zoom = zoom+.01 - bass_att*.01; per_frame_6=volume = 0.3*(bass+mid); per_frame_7=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate)); per_frame_8=lastbeat = if(equal(lastbeat,0),time,lastbeat); per_frame_9=meanbass_att = 0.1*(meanbass_att*9 + bass_att); per_frame_10=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att); per_frame_11=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0); per_frame_12=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1); per_frame_13=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att); per_frame_14=lastbeat = if(beat,time,lastbeat); per_frame_15=peakbass_att = max(if(beat,bass_att,peakbass_att),1.1*meanbass_att); per_frame_16=beatcounter = if(above(beat,0),beatcounter +1, beatcounter); per_frame_17=beatcounter = if(above(beatcounter,5), 0, beatcounter); per_frame_18=beateven = beatcounter%2; per_frame_19=mycounter = if(beateven,if(beat,if(above(mycounter,4),0,mycounter+1),mycounter),mycounter); per_frame_20=q2 = if(beat,if(beateven,2,mycounter+3),oldq2); per_frame_21=oldq2 = q2; per_frame_22=ib_r = ib_r + 0.25*sin(time*0.965); per_frame_23=ib_g = ib_g +0.25*sin(time*1.123); per_frame_24=ib_b = ib_b + 0.25*sin(time*1.046); per_frame_25=ob_r = ob_r + 0.15*sin(time*0.865); per_frame_26=ob_g = ob_g +0.15*sin(time*1.103); per_frame_27=ob_b = ob_b + 0.15*sin(time*1.086); per_frame_28=wave_a =0; per_frame_29=ob_size =0.05*beat; per_frame_30=q1 = beat; per_frame_31=monitor = q2; per_frame_32=mv_a = q1*0.02; per_pixel_1=rot = .3*tan(.1*sin(pow(rad,4)*20+time)+ sin(time*.222)*.1); per_pixel_2=zoom = zoom + .1*sin((ang)*q2-time); per_pixel_3=zoomexp = 100*(sqrt(2)-rad); warp_1=`sampler sampler_rand00; warp_2=`shader_body warp_3=`{ warp_4=` // sample previous frame warp_5=` ret = tex2D( sampler_main, uv ).xyz; warp_6=` warp_7=` // darken (decay) over time warp_8=` ret *= 0.65; //or try: ret -= 0.004; warp_9=`ret+= .3*tex2d(sampler_rand00,uv_orig); warp_10=`}