[preset00] fRating=2.000000 fGammaAdj=1.000000 fDecay=0.999900 fVideoEchoZoom=0.146815 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=1 nWaveMode=3 bAdditiveWaves=0 bWaveDots=1 bWaveThick=1 bModWaveAlphaByVolume=1 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=0 bInvert=0 fWaveAlpha=0.000000 fWaveScale=18.423264 fWaveSmoothing=0.000000 fWaveParam=0.500000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=4.683882 fWarpScale=0.438652 fZoomExponent=30.299482 fShader=1.000000 zoom=4.141529 rot=0.020000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=9.180587 sx=1.000000 sy=1.000000 wave_r=0.440001 wave_g=1.000000 wave_b=0.400001 wave_x=0.500000 wave_y=0.500000 ob_size=0.500000 ob_r=0.010000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.260000 ib_r=1.000000 ib_g=1.000000 ib_b=1.000000 ib_a=0.000000 nMotionVectorsX=64.000000 nMotionVectorsY=48.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.850000 mv_r=0.499900 mv_g=0.499900 mv_b=0.499900 mv_a=0.000000 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=186 wavecode_0_bSpectrum=1 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=100.000000 wavecode_0_smoothing=0.500000 wavecode_0_r=1.000000 wavecode_0_g=1.000000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wave_0_init1=t1 = 1; wave_0_init2=t2 = 1; wave_0_per_frame1=t2 = if(above(t1,200),if(equal(t2,1),2,t2),if(below(t1,10),if(equal(t2,2),1,t2),t2)); wave_0_per_frame2=t1 = if(equal(t2,1),t1 + .1,t1 - .1); wave_0_per_point1=fvar = sample*512; wave_0_per_point2=svar = fvar/16; wave_0_per_point3=tvar = 0|svar; wave_0_per_point4=newsample = tvar/3.2; wave_0_per_point5= wave_0_per_point6= wave_0_per_point7=x = newsample*.1; wave_0_per_point8=y = .5+value1; wave_0_per_point9=r = abs(y-.5)*10; wave_0_per_point10=g = -.6 + sin(sample*5+time*5); wave_0_per_point11=b = bass*.3; wavecode_1_enabled=1 wavecode_1_samples=512 wavecode_1_sep=256 wavecode_1_bSpectrum=1 wavecode_1_bUseDots=1 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=1 wavecode_1_scaling=1.000000 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 shapecode_0_enabled=1 shapecode_0_sides=4 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=0 shapecode_0_x=0.500000 shapecode_0_y=0.500000 shapecode_0_rad=0.158028 shapecode_0_ang=1.598142 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=1.000000 shapecode_0_r=1.000000 shapecode_0_g=1.000000 shapecode_0_b=1.000000 shapecode_0_a=1.000000 shapecode_0_r2=1.000000 shapecode_0_g2=1.000000 shapecode_0_b2=1.000000 shapecode_0_a2=1.000000 shapecode_0_border_r=0.000000 shapecode_0_border_g=0.000000 shapecode_0_border_b=0.000000 shapecode_0_border_a=0.000000 shape_0_per_frame1=ang = 1.571; shape_0_per_frame2=x = int(rand(11))*.1; shape_0_per_frame3=y = int(rand(11))*.13; shape_0_per_frame4= shape_0_per_frame5=r = rand(100)*.01; shape_0_per_frame6=g = rand(100)*.01; shape_0_per_frame7=b = rand(100)*.01; shape_0_per_frame8=r2 = r; shape_0_per_frame9=g2 = g; shape_0_per_frame10=b2 = b; shapecode_1_enabled=1 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_x=0.500000 shapecode_1_y=0.500000 shapecode_1_rad=0.157736 shapecode_1_ang=0.000000 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=1.000000 shapecode_1_r=1.000000 shapecode_1_g=1.000000 shapecode_1_b=1.000000 shapecode_1_a=1.000000 shapecode_1_r2=1.000000 shapecode_1_g2=1.000000 shapecode_1_b2=1.000000 shapecode_1_a2=1.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.000000 shape_1_per_frame1=ang = 1.571; shape_1_per_frame2=x = int(rand(11))*.1; shape_1_per_frame3=y = int(rand(11))*.13; shape_1_per_frame4= shape_1_per_frame5=r = rand(100)*.01; shape_1_per_frame6=g = rand(100)*.01; shape_1_per_frame7=b = rand(100)*.01; shape_1_per_frame8=r2 = rand(100)*.01; shape_1_per_frame9=g2 = rand(100)*.01; shape_1_per_frame10=b2 = rand(100)*.01; shapecode_2_enabled=1 shapecode_2_sides=4 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_x=0.500000 shapecode_2_y=0.500000 shapecode_2_rad=0.157362 shapecode_2_ang=0.000000 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=0.840000 shapecode_2_g=0.000000 shapecode_2_b=0.000000 shapecode_2_a=1.000000 shapecode_2_r2=1.000000 shapecode_2_g2=0.580000 shapecode_2_b2=0.000000 shapecode_2_a2=1.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.000000 shape_2_per_frame1=rad = .158; shape_2_per_frame2=ang = 1.571; shape_2_per_frame3=x = int(rand(11))*.1; shape_2_per_frame4=y = int(rand(11))*.13; shape_2_per_frame5= shape_2_per_frame6=r = rand(100)*.01; shape_2_per_frame7=g = rand(100)*.01; shape_2_per_frame8=b = rand(100)*.01; shape_2_per_frame9=r2 = b; shape_2_per_frame10=g2 = r; shape_2_per_frame11=b2 = g; shapecode_3_enabled=1 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.100000 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=1.000000 shapecode_3_g=0.000000 shapecode_3_b=0.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=1.000000 shapecode_3_b2=0.000000 shapecode_3_a2=1.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.100000 shape_3_per_frame1=rad = .158; shape_3_per_frame2=ang = 1.571; shape_3_per_frame3=x = int(rand(11))*.1; shape_3_per_frame4=y = int(rand(11))*.13; shape_3_per_frame5= shape_3_per_frame6=r = rand(100)*.01; shape_3_per_frame7=g = rand(100)*.01; shape_3_per_frame8=b = rand(100)*.01; shape_3_per_frame9=r2 = g; shape_3_per_frame10=g2 = b; shape_3_per_frame11=b2 = r; per_frame_1=warp = 0; per_pixel_1=zoom = 1;