[preset00] fRating=0.000 fGammaAdj=1.210 fDecay=0.960 fVideoEchoZoom=0.997 fVideoEchoAlpha=0.000 nVideoEchoOrientation=1 nWaveMode=2 bAdditiveWaves=0 bWaveDots=1 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=1 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=0 bInvert=0 fWaveAlpha=0.000 fWaveScale=0.012 fWaveSmoothing=0.900 fWaveParam=0.000 fModWaveAlphaStart=0.750 fModWaveAlphaEnd=0.950 fWarpAnimSpeed=0.010 fWarpScale=1.470 fZoomExponent=4.77802 fShader=0.000 zoom=0.99816 rot=0.00000 cx=0.500 cy=0.500 dx=0.00000 dy=0.00000 warp=0.01000 sx=1.00183 sy=1.00000 wave_r=0.500 wave_g=0.400 wave_b=0.300 wave_x=0.500 wave_y=0.500 ob_size=0.000 ob_r=0.600 ob_g=0.400 ob_b=0.500 ob_a=1.000 ib_size=0.500 ib_r=0.000 ib_g=0.000 ib_b=0.000 ib_a=1.000 nMotionVectorsX=0.000 nMotionVectorsY=43.200 mv_dx=0.000 mv_dy=0.000 mv_l=1.000 mv_r=1.000 mv_g=0.910 mv_b=0.710 mv_a=0.000 b1n=0.000 b2n=0.000 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=0.250 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=1.00000 wavecode_0_smoothing=0.50000 wavecode_0_r=0.100 wavecode_0_g=1.000 wavecode_0_b=0.700 wavecode_0_a=1.000 wave_0_init1=t7=1; wave_0_init2=flip=0; wave_0_per_frame1=t1=sin(time)*0.5+0.5; wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5; wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5; wave_0_per_frame4= wave_0_per_frame5=t4=sin(time+1.1)*0.5+0.5; wave_0_per_frame6=t5=sin(time+3.1)*0.5+0.5; wave_0_per_frame7=t6=sin(time+5.2)*0.5+0.5; wave_0_per_frame8= wave_0_per_frame9= wave_0_per_frame10=t8= int( sin(time*2)*2 + 3); wave_0_per_frame11=t8=2; wave_0_per_point1=n=sample*6.283; wave_0_per_point2=phs=-sample * 0.2; wave_0_per_point3=tm=q1 + phs; wave_0_per_point4= wave_0_per_point5=flip=flip + 0.5*t7; wave_0_per_point6=t7=if( equal(flip,1) + equal(flip,0) , -t7 , t7 ); wave_0_per_point7= wave_0_per_point8= wave_0_per_point9=tm=if( equal(flip,0.5) , tm+0.02*q8 , tm); wave_0_per_point10= wave_0_per_point11=xp=0; wave_0_per_point12=yp=0.05 + (sin(tm)*0.5 + 0.5)*0.2; wave_0_per_point13=zp=(flip - 0.5) * 0.1; wave_0_per_point14= wave_0_per_point15=//wrist movement; wave_0_per_point16=ang=sin(tm*2)*0.5 +0.5; wave_0_per_point17= wave_0_per_point18=xq=xp; wave_0_per_point19=sinang=sin(ang);cosang=cos(ang); wave_0_per_point20=yq=yp*sinang + zp*cosang; wave_0_per_point21=zq=yp*cosang - zp*sinang; wave_0_per_point22=yq=yp; wave_0_per_point23=zq=zp; wave_0_per_point24= wave_0_per_point25=ang=tm*8 + 1; wave_0_per_point26=sinang=sin(ang);cosang=cos(ang); wave_0_per_point27=xp=xq*sinang + yq*cosang; wave_0_per_point28=yp=xq*cosang - yq*sinang; wave_0_per_point29=zp=zq; wave_0_per_point30= wave_0_per_point31=//forearm movement; wave_0_per_point32=zp=zp-0.3; wave_0_per_point33=ang=3.14 + sin(tm*2 - 0.5)*1.5; wave_0_per_point34=sinang=sin(ang);cosang=cos(ang); wave_0_per_point35=xq=xp; wave_0_per_point36=yq=yp*sinang + zp*cosang; wave_0_per_point37=zq=yp*cosang - zp*sinang; wave_0_per_point38= wave_0_per_point39=//upper arm twist wave_0_per_point40=ang=-1.0 + cos(tm*3.1 + 0.5); wave_0_per_point41=sinang=sin(ang);cosang=cos(ang); wave_0_per_point42=xp=xq*sinang + yq*cosang; wave_0_per_point43=yp=xq*cosang - yq*sinang; wave_0_per_point44=zp=zq; wave_0_per_point45= wave_0_per_point46=//upper arm outward; wave_0_per_point47=zp=zp-0.35; wave_0_per_point48=ang=cos(tm*2.3)*1.75 - 1.05; wave_0_per_point49=sinang=sin(ang);cosang=cos(ang); wave_0_per_point50=xq=xp*sinang + zp*cosang; wave_0_per_point51=yq=yp; wave_0_per_point52=zq=xp*cosang - zp*sinang; wave_0_per_point53= wave_0_per_point54=//upper arm up down; wave_0_per_point55=ang=cos(tm)*0.5 - 0.5; wave_0_per_point56=sinang=sin(ang);cosang=cos(ang); wave_0_per_point57=xp=xq; wave_0_per_point58=yp=yq*cosang - zq*sinang; wave_0_per_point59=zp=yq*sinang + zq*cosang; wave_0_per_point60= wave_0_per_point61=//xp=xq;yp=yq;zp=zq; wave_0_per_point62= wave_0_per_point63= wave_0_per_point64=//project into screenspace and draw on screen wave_0_per_point65=zp=zp+2; wave_0_per_point66=xs=xp/zp; wave_0_per_point67=ys=yp/zp; wave_0_per_point68= wave_0_per_point69=x=xs+0.5; wave_0_per_point70=y=ys*1.3+0.5; wave_0_per_point71= wave_0_per_point72=a=if( equal(q8,1) , (1-sample) , sample); wave_0_per_point73=a=a* above( sin(tm*128*t8) , 0 ); wave_0_per_point74=a=a* (1-abs(flip - 0.5)); wave_0_per_point75= wave_0_per_point76= wave_0_per_point77=mag=(1-abs(flip - 0.5)*2)+1; wave_0_per_point78=r=min(t4*mag,1); wave_0_per_point79=g=min(t5*mag,1); wave_0_per_point80=b=min(t6*mag,1); wave_0_per_point81= wavecode_1_enabled=1 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=1.00000 wavecode_1_smoothing=0.50000 wavecode_1_r=0.200 wavecode_1_g=1.000 wavecode_1_b=0.600 wavecode_1_a=1.000 wave_1_init1=t7=1; wave_1_init2=flip=0; wave_1_per_frame1=t1=sin(time)*0.5+0.5; wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5; wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5; wave_1_per_frame4= wave_1_per_frame5=t4=sin(time+1.1)*0.5+0.5; wave_1_per_frame6=t5=sin(time+3.1)*0.5+0.5; wave_1_per_frame7=t6=sin(time+5.2)*0.5+0.5; wave_1_per_frame8= wave_1_per_frame9= wave_1_per_frame10=t8= int( sin(time*2)*2 + 3); wave_1_per_frame11=t8=2 wave_1_per_point1=n=sample*6.283; wave_1_per_point2=phs=-sample * 0.2; wave_1_per_point3=tm=q1 + phs; wave_1_per_point4= wave_1_per_point5=flip=flip + 0.5*t7; wave_1_per_point6=t7=if( equal(flip,1) + equal(flip,0) , -t7 , t7 ); wave_1_per_point7= wave_1_per_point8= wave_1_per_point9=tm=if( equal(flip,0.5) , tm+0.02*q8 , tm); wave_1_per_point10= wave_1_per_point11= wave_1_per_point12=xp=0; wave_1_per_point13=yp=0.05 + (sin(tm)*0.5 + 0.5)*0.2 +0.1; wave_1_per_point14=yp=-yp; wave_1_per_point15=zp=(flip - 0.5) * 0.1; wave_1_per_point16= wave_1_per_point17=//wrist movement; wave_1_per_point18=ang=sin(tm*2)*0.5 +0.5; wave_1_per_point19= wave_1_per_point20=sinang=sin(ang);cosang=cos(ang); wave_1_per_point21=xq=xp; wave_1_per_point22=yq=yp*sinang + zp*cosang; wave_1_per_point23=zq=yp*cosang - zp*sinang; wave_1_per_point24=yq=yp; wave_1_per_point25=zq=zp; wave_1_per_point26= wave_1_per_point27=ang=tm*8+1; wave_1_per_point28=sinang=sin(ang);cosang=cos(ang); wave_1_per_point29=xp=xq*sinang + yq*cosang; wave_1_per_point30=yp=xq*cosang - yq*sinang; wave_1_per_point31=zp=zq; wave_1_per_point32= wave_1_per_point33=//forearm movement; wave_1_per_point34=zp=zp-0.3; wave_1_per_point35=ang=3.14 + sin(tm*2 - 0.5)*1.5; wave_1_per_point36=sinang=sin(ang);cosang=cos(ang); wave_1_per_point37=xq=xp; wave_1_per_point38=yq=yp*sinang + zp*cosang; wave_1_per_point39=zq=yp*cosang - zp*sinang; wave_1_per_point40= wave_1_per_point41=//upper arm twist wave_1_per_point42=ang=-1.0 + cos(tm*3.1 + 0.5); wave_1_per_point43=sinang=sin(ang);cosang=cos(ang); wave_1_per_point44=xp=xq*sinang + yq*cosang; wave_1_per_point45=yp=xq*cosang - yq*sinang; wave_1_per_point46=zp=zq; wave_1_per_point47= wave_1_per_point48=//upper arm outward; wave_1_per_point49=zp=zp-0.35; wave_1_per_point50=ang=cos(tm*2.3)*1.75 - 1.05; wave_1_per_point51=sinang=sin(ang);cosang=cos(ang); wave_1_per_point52=xq=xp*sinang + zp*cosang; wave_1_per_point53=yq=yp; wave_1_per_point54=zq=xp*cosang - zp*sinang; wave_1_per_point55= wave_1_per_point56=//upper arm up down; wave_1_per_point57=ang=cos(tm)*0.5 - 0.5; wave_1_per_point58=sinang=sin(ang);cosang=cos(ang); wave_1_per_point59=xp=xq; wave_1_per_point60=yp=yq*cosang - zq*sinang; wave_1_per_point61=zp=yq*sinang + zq*cosang; wave_1_per_point62= wave_1_per_point63=//xp=xq;yp=yq;zp=zq; wave_1_per_point64= wave_1_per_point65= wave_1_per_point66=//project into screenspace and draw on screen wave_1_per_point67=zp=zp+2; wave_1_per_point68=xs=xp/zp; wave_1_per_point69=ys=yp/zp; wave_1_per_point70= wave_1_per_point71=x=xs+0.5; wave_1_per_point72=y=ys*1.3+0.5; wave_1_per_point73= wave_1_per_point74=a=if( equal(q8,1) , (1-sample) , sample); wave_1_per_point75=a=a* above( sin(tm*128*t8) , 0 ); wave_1_per_point76=a=a* (1-abs(flip - 0.5)); wave_1_per_point77= wave_1_per_point78= wave_1_per_point79=mag=(1-abs(flip - 0.5)*2)+1; wave_1_per_point80=r=min(t4*mag,1); wave_1_per_point81=g=min(t5*mag,1); wave_1_per_point82=b=min(t6*mag,1); wavecode_2_enabled=1 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.00000 wavecode_2_smoothing=0.50000 wavecode_2_r=1.000 wavecode_2_g=0.600 wavecode_2_b=0.100 wavecode_2_a=1.000 wave_2_init1=t7=1; wave_2_init2=flip=0; wave_2_per_frame1=t1=sin(time)*0.5+0.5; wave_2_per_frame2=t2=sin(time+2.1)*0.5+0.5; wave_2_per_frame3=t3=sin(time+4.2)*0.5+0.5; wave_2_per_frame4= wave_2_per_frame5=t4=sin(time+1.1)*0.5+0.5; wave_2_per_frame6=t5=sin(time+3.1)*0.5+0.5; wave_2_per_frame7=t6=sin(time+5.2)*0.5+0.5; wave_2_per_frame8= wave_2_per_frame9= wave_2_per_frame10=t8= int( sin(time*2)*2 + 3); wave_2_per_frame11=t8=2; wave_2_per_point1=n=sample*6.283; wave_2_per_point2=phs=-sample * 0.2; wave_2_per_point3=tm=q1 + phs; wave_2_per_point4= wave_2_per_point5=flip=flip + 0.5*t7; wave_2_per_point6=t7=if( equal(flip,1) + equal(flip,0) , -t7 , t7 ); wave_2_per_point7= wave_2_per_point8= wave_2_per_point9=tm=if( equal(flip,0.5) , tm+0.02*q8 , tm); wave_2_per_point10= wave_2_per_point11=xp=0; wave_2_per_point12=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2; wave_2_per_point13=zp=0; wave_2_per_point14= wave_2_per_point15=//wrist movement; wave_2_per_point16=ang=sin(tm*2)*0.5 +0.5; wave_2_per_point17= wave_2_per_point18=xq=xp; wave_2_per_point19=sinang=sin(ang);cosang=cos(ang); wave_2_per_point20=yq=yp*sinang + zp*cosang; wave_2_per_point21=zq=yp*cosang - zp*sinang; wave_2_per_point22=yq=yp; wave_2_per_point23=zq=zp; wave_2_per_point24= wave_2_per_point25=ang=tm*8 + 1; wave_2_per_point26=sinang=sin(ang);cosang=cos(ang); wave_2_per_point27=xp=xq*sinang + yq*cosang; wave_2_per_point28=yp=xq*cosang - yq*sinang; wave_2_per_point29=zp=zq; wave_2_per_point30= wave_2_per_point31=//forearm movement; wave_2_per_point32=zp=zp-0.3; wave_2_per_point33=ang=3.14 + sin(tm*2 - 0.5)*1.5; wave_2_per_point34=sinang=sin(ang);cosang=cos(ang); wave_2_per_point35=xq=xp; wave_2_per_point36=yq=yp*sinang + zp*cosang; wave_2_per_point37=zq=yp*cosang - zp*sinang; wave_2_per_point38= wave_2_per_point39=//upper arm twist wave_2_per_point40=ang=-1.0 + cos(tm*3.1 + 0.5); wave_2_per_point41=sinang=sin(ang);cosang=cos(ang); wave_2_per_point42=xp=xq*sinang + yq*cosang; wave_2_per_point43=yp=xq*cosang - yq*sinang; wave_2_per_point44=zp=zq; wave_2_per_point45= wave_2_per_point46=//upper arm outward; wave_2_per_point47=zp=zp-0.35; wave_2_per_point48=ang=cos(tm*2.3)*1.75 - 1.05; wave_2_per_point49=sinang=sin(ang);cosang=cos(ang); wave_2_per_point50=xq=xp*sinang + zp*cosang; wave_2_per_point51=yq=yp; wave_2_per_point52=zq=xp*cosang - zp*sinang; wave_2_per_point53= wave_2_per_point54=//upper arm up down; wave_2_per_point55=ang=cos(tm)*0.5 - 0.5; wave_2_per_point56=sinang=sin(ang);cosang=cos(ang); wave_2_per_point57=xp=xq; wave_2_per_point58=yp=yq*cosang - zq*sinang; wave_2_per_point59=zp=yq*sinang + zq*cosang; wave_2_per_point60= wave_2_per_point61=//xp=xq;yp=yq;zp=zq; wave_2_per_point62= wave_2_per_point63= wave_2_per_point64=//project into screenspace and draw on screen wave_2_per_point65=zp=zp+2; wave_2_per_point66=xs=xp/zp; wave_2_per_point67=ys=yp/zp; wave_2_per_point68= wave_2_per_point69=x=xs+0.5; wave_2_per_point70=y=ys*1.3+0.5; wave_2_per_point71= wave_2_per_point72=a=if( equal(q8,1) , (1-sample) , sample); wave_2_per_point73=a=a* above( sin(tm*128*t8) , 0 ); wave_2_per_point74=a=a* (1-abs(flip - 0.5)); wave_2_per_point75= wave_2_per_point76= wave_2_per_point77=mag=(1-abs(flip - 0.5)*2)+1; wave_2_per_point78=r=min(t4*mag,1); wave_2_per_point79=g=min(t5*mag,1); wave_2_per_point80=b=min(t6*mag,1); wave_2_per_point81= wavecode_3_enabled=1 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.00000 wavecode_3_smoothing=0.50000 wavecode_3_r=1.000 wavecode_3_g=0.300 wavecode_3_b=0.100 wavecode_3_a=1.000 wave_3_init1=t7=1; wave_3_per_frame1=t1=sin(time)*0.5+0.5; wave_3_per_frame2=t2=sin(time+2.1)*0.5+0.5; wave_3_per_frame3=t3=sin(time+4.2)*0.5+0.5; wave_3_per_frame4= wave_3_per_frame5=t4=sin(time+1.1)*0.5+0.5; wave_3_per_frame6=t5=sin(time+3.1)*0.5+0.5; wave_3_per_frame7=t6=sin(time+5.2)*0.5+0.5; wave_3_per_frame8= wave_3_per_frame9= wave_3_per_frame10=t8= int( sin(time*2)*2 + 3); wave_3_per_frame11=t8=2 wave_3_per_point1=n=sample*6.283; wave_3_per_point2=phs=-sample * 0.2; wave_3_per_point3=tm=q1 + phs; wave_3_per_point4= wave_3_per_point5=flip=flip + 0.5*t7; wave_3_per_point6=t7=if( equal(flip,1) + equal(flip,0) , -t7 , t7 ); wave_3_per_point7= wave_3_per_point8= wave_3_per_point9=tm=if( equal(flip,0.5) , tm+0.02*q8 , tm); wave_3_per_point10= wave_3_per_point11=xp=0; wave_3_per_point12=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1; wave_3_per_point13=yp=-yp; wave_3_per_point14=zp=0; wave_3_per_point15= wave_3_per_point16=//wrist movement; wave_3_per_point17=ang=sin(tm*2)*0.5 +0.5; wave_3_per_point18= wave_3_per_point19=sinang=sin(ang);cosang=cos(ang); wave_3_per_point20=xq=xp; wave_3_per_point21=yq=yp*sinang + zp*cosang; wave_3_per_point22=zq=yp*cosang - zp*sinang; wave_3_per_point23=yq=yp; wave_3_per_point24=zq=zp; wave_3_per_point25= wave_3_per_point26=ang=tm*8+1; wave_3_per_point27=sinang=sin(ang);cosang=cos(ang); wave_3_per_point28=xp=xq*sinang + yq*cosang; wave_3_per_point29=yp=xq*cosang - yq*sinang; wave_3_per_point30=zp=zq; wave_3_per_point31= wave_3_per_point32=//forearm movement; wave_3_per_point33=zp=zp-0.3; wave_3_per_point34=ang=3.14 + sin(tm*2 - 0.5)*1.5; wave_3_per_point35=sinang=sin(ang);cosang=cos(ang); wave_3_per_point36=xq=xp; wave_3_per_point37=yq=yp*sinang + zp*cosang; wave_3_per_point38=zq=yp*cosang - zp*sinang; wave_3_per_point39= wave_3_per_point40=//upper arm twist wave_3_per_point41=ang=-1.0 + cos(tm*3.1 + 0.5); wave_3_per_point42=sinang=sin(ang);cosang=cos(ang); wave_3_per_point43=xp=xq*sinang + yq*cosang; wave_3_per_point44=yp=xq*cosang - yq*sinang; wave_3_per_point45=zp=zq; wave_3_per_point46= wave_3_per_point47=//upper arm outward; wave_3_per_point48=zp=zp-0.35; wave_3_per_point49=ang=cos(tm*2.3)*1.75 - 1.05; wave_3_per_point50=sinang=sin(ang);cosang=cos(ang); wave_3_per_point51=xq=xp*sinang + zp*cosang; wave_3_per_point52=yq=yp; wave_3_per_point53=zq=xp*cosang - zp*sinang; wave_3_per_point54= wave_3_per_point55=//upper arm up down; wave_3_per_point56=ang=cos(tm)*0.5 - 0.5; wave_3_per_point57=sinang=sin(ang);cosang=cos(ang); wave_3_per_point58=xp=xq; wave_3_per_point59=yp=yq*cosang - zq*sinang; wave_3_per_point60=zp=yq*sinang + zq*cosang; wave_3_per_point61= wave_3_per_point62=//xp=xq;yp=yq;zp=zq; wave_3_per_point63= wave_3_per_point64= wave_3_per_point65=//project into screenspace and draw on screen wave_3_per_point66=zp=zp+2; wave_3_per_point67=xs=xp/zp; wave_3_per_point68=ys=yp/zp; wave_3_per_point69= wave_3_per_point70=x=xs+0.5; wave_3_per_point71=y=ys*1.3+0.5; wave_3_per_point72= wave_3_per_point73=a=if( equal(q8,1) , (1-sample) , sample); wave_3_per_point74=a=a* above( sin(tm*128*t8) , 0 ); wave_3_per_point75=a=a* (1-abs(flip - 0.5)); wave_3_per_point76= wave_3_per_point77= wave_3_per_point78=mag=(1-abs(flip - 0.5)*2)+1; wave_3_per_point79=r=min(t4*mag,1); wave_3_per_point80=g=min(t5*mag,1); wave_3_per_point81=b=min(t6*mag,1); shapecode_0_enabled=0 shapecode_0_sides=5 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=1 shapecode_0_num_inst=1 shapecode_0_x=0.500 shapecode_0_y=0.500 shapecode_0_rad=1.06779 shapecode_0_ang=0.75398 shapecode_0_tex_ang=0.00000 shapecode_0_tex_zoom=0.77977 shapecode_0_r=1.000 shapecode_0_g=1.000 shapecode_0_b=1.000 shapecode_0_a=1.000 shapecode_0_r2=1.000 shapecode_0_g2=1.000 shapecode_0_b2=1.000 shapecode_0_a2=0.000 shapecode_0_border_r=1.000 shapecode_0_border_g=1.000 shapecode_0_border_b=1.000 shapecode_0_border_a=0.000 shape_0_per_frame1=ang=sin(q1*0.15); shape_0_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5; shape_0_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5 shapecode_1_enabled=0 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_num_inst=1 shapecode_1_x=0.500 shapecode_1_y=0.500 shapecode_1_rad=0.10000 shapecode_1_ang=0.00000 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=1.00000 shapecode_1_r=1.000 shapecode_1_g=0.000 shapecode_1_b=0.000 shapecode_1_a=1.000 shapecode_1_r2=0.000 shapecode_1_g2=1.000 shapecode_1_b2=0.000 shapecode_1_a2=0.000 shapecode_1_border_r=1.000 shapecode_1_border_g=1.000 shapecode_1_border_b=1.000 shapecode_1_border_a=0.100 shapecode_2_enabled=0 shapecode_2_sides=4 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_num_inst=1 shapecode_2_x=0.500 shapecode_2_y=0.500 shapecode_2_rad=0.10000 shapecode_2_ang=0.00000 shapecode_2_tex_ang=0.00000 shapecode_2_tex_zoom=1.00000 shapecode_2_r=1.000 shapecode_2_g=0.000 shapecode_2_b=0.000 shapecode_2_a=1.000 shapecode_2_r2=0.000 shapecode_2_g2=1.000 shapecode_2_b2=0.000 shapecode_2_a2=0.000 shapecode_2_border_r=1.000 shapecode_2_border_g=1.000 shapecode_2_border_b=1.000 shapecode_2_border_a=0.100 shapecode_3_enabled=0 shapecode_3_sides=5 shapecode_3_additive=1 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_num_inst=1 shapecode_3_x=0.500 shapecode_3_y=0.500 shapecode_3_rad=0.03809 shapecode_3_ang=0.00000 shapecode_3_tex_ang=0.00000 shapecode_3_tex_zoom=1.00000 shapecode_3_r=1.000 shapecode_3_g=1.000 shapecode_3_b=1.000 shapecode_3_a=1.000 shapecode_3_r2=0.000 shapecode_3_g2=0.600 shapecode_3_b2=1.000 shapecode_3_a2=0.000 shapecode_3_border_r=1.000 shapecode_3_border_g=1.000 shapecode_3_border_b=1.000 shapecode_3_border_a=0.100 shape_3_per_frame1=tm=q1; shape_3_per_frame2= shape_3_per_frame3=xp=0; shape_3_per_frame4=yp=0.1; shape_3_per_frame5=zp=0; shape_3_per_frame6= shape_3_per_frame7=//wrist movement; shape_3_per_frame8=ang=sin(tm*2 )*0.5 +0.5; shape_3_per_frame9= shape_3_per_frame10=xq=xp; shape_3_per_frame11=sinang=sin(ang);cosang=cos(ang); shape_3_per_frame12=yq=yp*sinang + zp*cosang; shape_3_per_frame13=zq=yp*cosang - zp*sinang; shape_3_per_frame14=yq=yp; shape_3_per_frame15=zq=zp; shape_3_per_frame16= shape_3_per_frame17=ang=tm*8; shape_3_per_frame18=sinang=sin(ang);cosang=cos(ang); shape_3_per_frame19=xp=xq*sinang + yq*cosang; shape_3_per_frame20=yp=xq*cosang - yq*sinang; shape_3_per_frame21=zp=zq; shape_3_per_frame22= shape_3_per_frame23=//forearm movement; shape_3_per_frame24=zp=zp-0.3; shape_3_per_frame25=ang=3.14 + sin(tm*2 - 0.5)*1.5; shape_3_per_frame26=sinang=sin(ang);cosang=cos(ang); shape_3_per_frame27=xq=xp; shape_3_per_frame28=yq=yp*sinang + zp*cosang; shape_3_per_frame29=zq=yp*cosang - zp*sinang; shape_3_per_frame30= shape_3_per_frame31=//upper arm twist shape_3_per_frame32=ang=-1.0 + cos(tm*3.1 + 0.5); shape_3_per_frame33=sinang=sin(ang);cosang=cos(ang); shape_3_per_frame34=xp=xq*sinang + yq*cosang; shape_3_per_frame35=yp=xq*cosang - yq*sinang; shape_3_per_frame36=zp=zq; shape_3_per_frame37= shape_3_per_frame38=//upper arm outward; shape_3_per_frame39=zp=zp-0.35; shape_3_per_frame40=ang=cos(tm*2.3)*1.75 - 1.05; shape_3_per_frame41=sinang=sin(ang);cosang=cos(ang); shape_3_per_frame42=xq=xp*sinang + zp*cosang; shape_3_per_frame43=yq=yp; shape_3_per_frame44=zq=xp*cosang - zp*sinang; shape_3_per_frame45= shape_3_per_frame46=//upper arm up down; shape_3_per_frame47=ang=cos(tm)*0.5 - 0.5; shape_3_per_frame48=sinang=sin(ang);cosang=cos(ang); shape_3_per_frame49=xp=xq; shape_3_per_frame50=yp=yq*cosang - zq*sinang; shape_3_per_frame51=zp=yq*sinang + zq*cosang; shape_3_per_frame52= shape_3_per_frame53=//xp=xq;yp=yq;zp=zq; shape_3_per_frame54= shape_3_per_frame55= shape_3_per_frame56=//project into screenspace and draw on screen shape_3_per_frame57=zp=zp+2; shape_3_per_frame58=xs=xp/zp; shape_3_per_frame59=ys=yp/zp; shape_3_per_frame60= shape_3_per_frame61=x=xs+0.5; shape_3_per_frame62=y=ys*1.3+0.5; shape_3_per_frame63= shape_3_per_frame64= shape_3_per_frame65= shape_3_per_frame66= per_frame_1=decay=.999; per_frame_2=wrap=sin(time*10); per_frame_3=mv_dx=bass; per_frame_4=ib_a=.005; per_frame_5= per_frame_6= per_frame_7=vol=(bass+mid+treb)*0.55; per_frame_8=vol=vol*vol; per_frame_9= per_frame_10=mtime=mtime+vol*0.01*(48/fps); per_frame_11= per_frame_12=q1=mtime*0.5; per_frame_13= per_frame_14= per_frame_15=dt=1/FPS; per_frame_16=mytime=mytime+dt; per_frame_17=contvol=min( max(.5, (1-.5*dt)*contvol+.5*dt*(bass+mid+treb)*.133 ) ,2 ) ; per_frame_18=q2=contvol; per_frame_19=q3=mytime; per_frame_20=echo_zoom=1+(vol*0.01); per_frame_21=sx=-1; per_pixel_1=zoom=1.005-(rad/100); per_pixel_2=rot=rad/100; per_pixel_3=//sy=-1.02;