[preset00] fRating=0.000 fGammaAdj=1.280 fDecay=0.960 fVideoEchoZoom=1.007 fVideoEchoAlpha=0.000 nVideoEchoOrientation=1 nWaveMode=2 bAdditiveWaves=0 bWaveDots=1 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=0 bInvert=0 fWaveAlpha=0.000 fWaveScale=0.012 fWaveSmoothing=0.900 fWaveParam=0.000 fModWaveAlphaStart=0.750 fModWaveAlphaEnd=0.950 fWarpAnimSpeed=0.010 fWarpScale=0.010 fZoomExponent=1.00000 fShader=0.000 zoom=1.00000 rot=0.00000 cx=0.500 cy=0.500 dx=0.00000 dy=0.00000 warp=0.01000 sx=1.00000 sy=1.00000 wave_r=0.500 wave_g=0.400 wave_b=0.300 wave_x=0.500 wave_y=0.500 ob_size=0.000 ob_r=0.110 ob_g=0.000 ob_b=0.100 ob_a=0.000 ib_size=0.000 ib_r=0.000 ib_g=0.000 ib_b=0.000 ib_a=0.000 nMotionVectorsX=64.000 nMotionVectorsY=48.000 mv_dx=0.000 mv_dy=0.000 mv_l=5.000 mv_r=0.000 mv_g=0.000 mv_b=0.000 mv_a=0.000 b1n=0.000 b2n=0.000 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=0.250 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=1 wavecode_0_scaling=1.00000 wavecode_0_smoothing=0.50000 wavecode_0_r=0.450 wavecode_0_g=0.650 wavecode_0_b=1.000 wavecode_0_a=1.000 wave_0_per_frame1=advance=advance+0.006*q6; wave_0_per_frame2=advance=if(above(advance,1), advance-1, advance); wave_0_per_frame3=t1=advance; wave_0_per_point1=n=sample*6.283; wave_0_per_point2=step=sample*128; wave_0_per_point3=step2=(int(step)/128)*6.283; wave_0_per_point4=step3=(step - int(step)); wave_0_per_point5=tm = t1 * 6.283 - 3.1415; wave_0_per_point6= wave_0_per_point7=//star lines wave_0_per_point8=xp=sin(step2) * 0.4; wave_0_per_point9=yp=cos(step2) * 0.4; wave_0_per_point10=zp=sin(step2*19.3)*3.1415 + step3*0.35 - tm; wave_0_per_point11=zp=if(below(zp,-3.1415), zp+6.283 , zp); wave_0_per_point12= wave_0_per_point13= wave_0_per_point14=//kill stray lines from front to back wave_0_per_point15=a=if(below(step3,0.36) , 0 , 1); wave_0_per_point16=a=if(above(step3,0.64) , 0 , a); wave_0_per_point17=a=if(below(zp,-3) , 0 , a); wave_0_per_point18=a=if(above(zp,3) , 0 , a); wave_0_per_point19= wave_0_per_point20=//a=a*(zp/6.08); wave_0_per_point21=a=a*(1-step3); wave_0_per_point22=a=min( max(a,0) , 1); wave_0_per_point23= wave_0_per_point24= wave_0_per_point25=zp=zp*2 - 3.1415; wave_0_per_point26= wave_0_per_point27=//zp=if(below(zp,-3.1415), zp+6.283 , zp); wave_0_per_point28= wave_0_per_point29=a=a * (1-(zp+2.1415)/6.283); wave_0_per_point30= wave_0_per_point31=a=if(below(zp,-1.5) , 0 , a); wave_0_per_point32=a=if(above(zp,4.0) , 0 , a); wave_0_per_point33= wave_0_per_point34=//shift back when pointing away from camera wave_0_per_point35=zp=zp-q4*2; wave_0_per_point36= wave_0_per_point37=//z rotation wave_0_per_point38=sang=sin(q1);cang=cos(q1); wave_0_per_point39=xn=xp*sang + yp*cang; wave_0_per_point40=yn=xp*cang - yp*sang; wave_0_per_point41=zn=zp; wave_0_per_point42=xp=xn;yp=yn;zp=zn; wave_0_per_point43= wave_0_per_point44=//y rotation; wave_0_per_point45=sang=sin(q2);cang=cos(q2); wave_0_per_point46=xn=xp*sang + zp*(cang); wave_0_per_point47=yn=yp; wave_0_per_point48=zn=xp*cang - zp*sang; wave_0_per_point49=xp=xn;yp=yn;zp=zn; wave_0_per_point50= wave_0_per_point51=//x rotation; wave_0_per_point52=sang=sin(q3);cang=cos(q3); wave_0_per_point53=xn=xp; wave_0_per_point54=yn=yp*sang + zp*cang; wave_0_per_point55=zn=yp*cang - zp*sang; wave_0_per_point56=xp=xn;yp=yn;zp=zn; wave_0_per_point57= wave_0_per_point58= wave_0_per_point59= wave_0_per_point60=zp=zp*2+1.55; wave_0_per_point61= wave_0_per_point62=//near clipping plane wave_0_per_point63=a=a*above(zp,0.75); wave_0_per_point64=//a=a*below(zp,8.55); wave_0_per_point65= wave_0_per_point66=x=xp/zp+ 0.5; wave_0_per_point67=y=yp/zp * 1.3 + 0.5; wave_0_per_point68= wave_0_per_point69=a=a*0.5 wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=1 wavecode_1_bAdditive=1 wavecode_1_scaling=1.00000 wavecode_1_smoothing=0.50000 wavecode_1_r=0.450 wavecode_1_g=0.650 wavecode_1_b=1.000 wavecode_1_a=1.000 wave_1_per_frame1=advance=advance+0.005*q6; wave_1_per_frame2=advance=advance * below(advance,1); wave_1_per_frame3=t1=advance; wave_1_per_point1=n=sample*6.283; wave_1_per_point2=step=sample*128; wave_1_per_point3=step2=(int(step)/128)*6.283; wave_1_per_point4=step3=(step - int(step)); wave_1_per_point5=tm = t1 * 6.283 - 3.1415; wave_1_per_point6= wave_1_per_point7=//star lines wave_1_per_point8=xp=sin(step2) * 0.4; wave_1_per_point9=yp=cos(step2) * 0.4; wave_1_per_point10=zp=sin(step2*19.3)*3.1415 + step3*0.35 - tm; wave_1_per_point11=zp=if(below(zp,-3.1415), zp+6.283 , zp); wave_1_per_point12= wave_1_per_point13= wave_1_per_point14=//kill stray lines from front to back wave_1_per_point15=a=if(below(step3,0.36) , 0 , 1); wave_1_per_point16=a=if(above(step3,0.64) , 0 , a); wave_1_per_point17=a=if(below(zp,-3) , 0 , a); wave_1_per_point18=a=if(above(zp,3) , 0 , a); wave_1_per_point19= wave_1_per_point20=//a=a*(zp/6.08); wave_1_per_point21=a=a*(1-step3); wave_1_per_point22=a=min( max(a,0) , 1); wave_1_per_point23= wave_1_per_point24= wave_1_per_point25=zp=zp*2 - 3.1415; wave_1_per_point26= wave_1_per_point27=//zp=if(below(zp,-3.1415), zp+6.283 , zp); wave_1_per_point28= wave_1_per_point29=a=a * (1-(zp+2.1415)/6.283); wave_1_per_point30= wave_1_per_point31=a=if(below(zp,-1.5) , 0 , a); wave_1_per_point32=a=if(above(zp,4.0) , 0 , a); wave_1_per_point33= wave_1_per_point34=//shift back when pointing away from camera wave_1_per_point35=zp=zp-q4*2; wave_1_per_point36= wave_1_per_point37=//z rotation wave_1_per_point38=sang=sin(q1);cang=cos(q1); wave_1_per_point39=xn=xp*sang + yp*cang; wave_1_per_point40=yn=xp*cang - yp*sang; wave_1_per_point41=zn=zp; wave_1_per_point42=xp=xn;yp=yn;zp=zn; wave_1_per_point43= wave_1_per_point44=//y rotation; wave_1_per_point45=sang=sin(q2);cang=cos(q2); wave_1_per_point46=xn=xp*sang + zp*(cang); wave_1_per_point47=yn=yp; wave_1_per_point48=zn=xp*cang - zp*sang; wave_1_per_point49=xp=xn;yp=yn;zp=zn; wave_1_per_point50= wave_1_per_point51=//x rotation; wave_1_per_point52=sang=sin(q3);cang=cos(q3); wave_1_per_point53=xn=xp; wave_1_per_point54=yn=yp*sang + zp*cang; wave_1_per_point55=zn=yp*cang - zp*sang; wave_1_per_point56=xp=xn;yp=yn;zp=zn; wave_1_per_point57= wave_1_per_point58= wave_1_per_point59= wave_1_per_point60=zp=zp*2+1.55; wave_1_per_point61= wave_1_per_point62=//near clipping plane wave_1_per_point63=a=a*above(zp,0.75); wave_1_per_point64=//a=a*below(zp,8.55); wave_1_per_point65= wave_1_per_point66=x=-xp/zp+ 0.5; wave_1_per_point67=y=yp/zp * 1.3 + 0.5; wave_1_per_point68=a=a*0.5 wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=1 wavecode_2_bAdditive=1 wavecode_2_scaling=1.00000 wavecode_2_smoothing=0.50000 wavecode_2_r=0.300 wavecode_2_g=0.600 wavecode_2_b=1.000 wavecode_2_a=1.000 wave_2_per_frame1=advance=advance+0.005*q6; wave_2_per_frame2=advance=advance * below(advance,1); wave_2_per_frame3=t1=advance; wave_2_per_point1=n=sample*6.283; wave_2_per_point2=step=sample*128; wave_2_per_point3=step2=(int(step)/128)*6.283; wave_2_per_point4=step3=(step - int(step)); wave_2_per_point5=tm = t1 * 6.283 - 3.1415; wave_2_per_point6= wave_2_per_point7=//star lines wave_2_per_point8=xp=sin(step2) * 1.1; wave_2_per_point9=yp=cos(step2) * 1.1; wave_2_per_point10=zp=sin(step2*15.3)*3.1415 + step3*0.35 - tm; wave_2_per_point11=zp=if(below(zp,-3.1415), zp+6.283 , zp); wave_2_per_point12= wave_2_per_point13= wave_2_per_point14=//kill stray lines from front to back wave_2_per_point15=a=if(below(step3,0.36) , 0 , 1); wave_2_per_point16=a=if(above(step3,0.64) , 0 , a); wave_2_per_point17=a=if(below(zp,-3) , 0 , a); wave_2_per_point18=a=if(above(zp,3) , 0 , a); wave_2_per_point19= wave_2_per_point20=//a=a*(zp/6.08); wave_2_per_point21=a=a*(1-step3); wave_2_per_point22=a=min( max(a,0) , 1); wave_2_per_point23= wave_2_per_point24= wave_2_per_point25=zp=zp*2 - 3.1415; wave_2_per_point26= wave_2_per_point27=//zp=if(below(zp,-3.1415), zp+6.283 , zp); wave_2_per_point28= wave_2_per_point29=a=a * (1-(zp+2.1415)/6.283); wave_2_per_point30= wave_2_per_point31=a=if(below(zp,-1.5) , 0 , a); wave_2_per_point32=a=if(above(zp,4.0) , 0 , a); wave_2_per_point33= wave_2_per_point34=//shift back when pointing away from camera wave_2_per_point35=zp=zp-q4*2; wave_2_per_point36= wave_2_per_point37= wave_2_per_point38=//z rotation wave_2_per_point39=sang=sin(q1);cang=cos(q1); wave_2_per_point40=xn=xp*sang + yp*cang; wave_2_per_point41=yn=xp*cang - yp*sang; wave_2_per_point42=zn=zp; wave_2_per_point43=xp=xn;yp=yn;zp=zn; wave_2_per_point44= wave_2_per_point45=//y rotation; wave_2_per_point46=sang=sin(q2);cang=cos(q2); wave_2_per_point47=xn=xp*sang + zp*(cang); wave_2_per_point48=yn=yp; wave_2_per_point49=zn=xp*cang - zp*sang; wave_2_per_point50=xp=xn;yp=yn;zp=zn; wave_2_per_point51= wave_2_per_point52=//x rotation; wave_2_per_point53=sang=sin(q3);cang=cos(q3); wave_2_per_point54=xn=xp; wave_2_per_point55=yn=yp*sang + zp*cang; wave_2_per_point56=zn=yp*cang - zp*sang; wave_2_per_point57=xp=xn;yp=yn;zp=zn; wave_2_per_point58= wave_2_per_point59= wave_2_per_point60= wave_2_per_point61=zp=zp*2+1.55; wave_2_per_point62= wave_2_per_point63=//near clipping plane wave_2_per_point64=a=a*above(zp,0.75); wave_2_per_point65=//a=a*below(zp,8.55); wave_2_per_point66= wave_2_per_point67=x=xp/zp+ 0.5; wave_2_per_point68=y=yp/zp * 1.3 + 0.5; wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=1 wavecode_3_bAdditive=1 wavecode_3_scaling=1.00000 wavecode_3_smoothing=0.50000 wavecode_3_r=0.000 wavecode_3_g=0.400 wavecode_3_b=1.000 wavecode_3_a=1.000 wave_3_per_frame1=advance=advance+0.004*q6; wave_3_per_frame2=advance=advance * below(advance,1); wave_3_per_frame3=t1=advance; wave_3_per_point1=n=sample*6.283; wave_3_per_point2=step=sample*128; wave_3_per_point3=step2=(int(step)/128)*6.283; wave_3_per_point4=step3=(step - int(step)); wave_3_per_point5=tm = t1 * 6.283 - 3.1415; wave_3_per_point6= wave_3_per_point7=//star lines wave_3_per_point8=xp=sin(step2) * 1.6; wave_3_per_point9=yp=cos(step2) * 1.6; wave_3_per_point10=zp=sin(step2*11.3)*3.1415 + step3*0.35 - tm; wave_3_per_point11=zp=if(below(zp,-3.1415), zp+6.283 , zp); wave_3_per_point12= wave_3_per_point13= wave_3_per_point14=//kill stray lines from front to back wave_3_per_point15=a=if(below(step3,0.36) , 0 , 1); wave_3_per_point16=a=if(above(step3,0.64) , 0 , a); wave_3_per_point17=a=if(below(zp,-3) , 0 , a); wave_3_per_point18=a=if(above(zp,3) , 0 , a); wave_3_per_point19= wave_3_per_point20=//a=a*(zp/6.08); wave_3_per_point21=a=a*(1-step3); wave_3_per_point22=a=min( max(a,0) , 1); wave_3_per_point23= wave_3_per_point24= wave_3_per_point25=zp=zp*2 - 3.1415; wave_3_per_point26= wave_3_per_point27=//zp=if(below(zp,-3.1415), zp+6.283 , zp); wave_3_per_point28= wave_3_per_point29=a=a * (1-(zp+2.1415)/6.283); wave_3_per_point30= wave_3_per_point31=a=if(below(zp,-1.5) , 0 , a); wave_3_per_point32=a=if(above(zp,4.0) , 0 , a); wave_3_per_point33= wave_3_per_point34=//shift back when pointing away from camera wave_3_per_point35=zp=zp-q4*2; wave_3_per_point36= wave_3_per_point37= wave_3_per_point38=//z rotation wave_3_per_point39=sang=sin(q1);cang=cos(q1); wave_3_per_point40=xn=xp*sang + yp*cang; wave_3_per_point41=yn=xp*cang - yp*sang; wave_3_per_point42=zn=zp; wave_3_per_point43=xp=xn;yp=yn;zp=zn; wave_3_per_point44= wave_3_per_point45=//y rotation; wave_3_per_point46=sang=sin(q2);cang=cos(q2); wave_3_per_point47=xn=xp*sang + zp*(cang); wave_3_per_point48=yn=yp; wave_3_per_point49=zn=xp*cang - zp*sang; wave_3_per_point50=xp=xn;yp=yn;zp=zn; wave_3_per_point51= wave_3_per_point52=//x rotation; wave_3_per_point53=sang=sin(q3);cang=cos(q3); wave_3_per_point54=xn=xp; wave_3_per_point55=yn=yp*sang + zp*cang; wave_3_per_point56=zn=yp*cang - zp*sang; wave_3_per_point57=xp=xn;yp=yn;zp=zn; wave_3_per_point58= wave_3_per_point59= wave_3_per_point60= wave_3_per_point61=zp=zp*2+1.55; wave_3_per_point62= wave_3_per_point63=//near clipping plane wave_3_per_point64=a=a*above(zp,0.75); wave_3_per_point65=//a=a*below(zp,8.55); wave_3_per_point66= wave_3_per_point67=x=xp/zp+ 0.5; wave_3_per_point68=y=yp/zp * 1.3 + 0.5; shapecode_0_enabled=1 shapecode_0_sides=5 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=1 shapecode_0_num_inst=1 shapecode_0_x=0.500 shapecode_0_y=0.500 shapecode_0_rad=0.38700 shapecode_0_ang=0.00000 shapecode_0_tex_ang=0.00000 shapecode_0_tex_zoom=1.69447 shapecode_0_r=1.000 shapecode_0_g=1.000 shapecode_0_b=1.000 shapecode_0_a=1.000 shapecode_0_r2=0.800 shapecode_0_g2=1.000 shapecode_0_b2=1.000 shapecode_0_a2=0.000 shapecode_0_border_r=1.000 shapecode_0_border_g=1.000 shapecode_0_border_b=1.000 shapecode_0_border_a=0.000 shapecode_1_enabled=1 shapecode_1_sides=5 shapecode_1_additive=1 shapecode_1_thickOutline=0 shapecode_1_textured=1 shapecode_1_num_inst=1 shapecode_1_x=0.610 shapecode_1_y=0.410 shapecode_1_rad=0.48170 shapecode_1_ang=1.00531 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=1.10462 shapecode_1_r=1.000 shapecode_1_g=1.000 shapecode_1_b=1.000 shapecode_1_a=0.400 shapecode_1_r2=0.400 shapecode_1_g2=0.600 shapecode_1_b2=1.000 shapecode_1_a2=0.000 shapecode_1_border_r=1.000 shapecode_1_border_g=1.000 shapecode_1_border_b=1.000 shapecode_1_border_a=0.000 shape_1_init1=flip=1 shape_1_per_frame1=flip=-flip; shape_1_per_frame2= shape_1_per_frame3=x=sin(q7)*0.2*flip + 0.5; shape_1_per_frame4=y=cos(q7)*0.2*1.3 + 0.5; shape_1_per_frame5=ang=-time*0.5; shape_1_per_frame6= shape_1_per_frame7=vol=(bass+mid+treb)*0.25; shape_1_per_frame8=vol=vol*vol; shape_1_per_frame9= shape_1_per_frame10=a=a*min(vol,1); shapecode_2_enabled=1 shapecode_2_sides=5 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=1 shapecode_2_num_inst=1 shapecode_2_x=0.500 shapecode_2_y=0.500 shapecode_2_rad=0.28999 shapecode_2_ang=0.00000 shapecode_2_tex_ang=0.00000 shapecode_2_tex_zoom=2.59927 shapecode_2_r=1.000 shapecode_2_g=1.000 shapecode_2_b=1.000 shapecode_2_a=1.000 shapecode_2_r2=1.000 shapecode_2_g2=0.500 shapecode_2_b2=0.700 shapecode_2_a2=0.000 shapecode_2_border_r=1.000 shapecode_2_border_g=1.000 shapecode_2_border_b=1.000 shapecode_2_border_a=0.000 shape_2_per_frame1=x=sin(q8*2)*0.2; shape_2_per_frame2=y=cos(q8*2)*0.2; shape_2_per_frame3= shape_2_per_frame4= shape_2_per_frame5= shape_2_per_frame6=x=x+0.2; shape_2_per_frame7=ang=q7*1; shape_2_per_frame8=sang=sin(ang);cang=cos(ang); shape_2_per_frame9=xn=x*sang + y*cang; shape_2_per_frame10=yn=x*cang - y*sang; shape_2_per_frame11=x=xn + 0.5; shape_2_per_frame12=y=yn*1.3 + 0.5; shape_2_per_frame13= shape_2_per_frame14= shape_2_per_frame15=ang=-time*2; shapecode_3_enabled=1 shapecode_3_sides=15 shapecode_3_additive=1 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_num_inst=1 shapecode_3_x=0.500 shapecode_3_y=0.500 shapecode_3_rad=0.17987 shapecode_3_ang=0.00000 shapecode_3_tex_ang=0.00000 shapecode_3_tex_zoom=1.00000 shapecode_3_r=1.000 shapecode_3_g=0.600 shapecode_3_b=0.500 shapecode_3_a=1.000 shapecode_3_r2=0.000 shapecode_3_g2=0.600 shapecode_3_b2=1.000 shapecode_3_a2=0.000 shapecode_3_border_r=1.000 shapecode_3_border_g=1.000 shapecode_3_border_b=1.000 shapecode_3_border_a=0.000 shape_3_per_frame1=vol=(bass+mid+treb)*0.25; shape_3_per_frame2=vol=vol*vol; shape_3_per_frame3= shape_3_per_frame4=a=min(vol,1); per_frame_init_1=mv_x=64;mv_y=48; per_frame_init_2=nut=0; per_frame_init_3=stp=0;stq=0; per_frame_init_4=rtp=0;rtq=0; per_frame_init_5=wvr=0; per_frame_init_6=decay=0; per_frame_init_7=dcsp=0 per_frame_init_8= per_frame_1=decay=0.985; per_frame_2= per_frame_3= per_frame_4=q1=time*0.3; per_frame_5= per_frame_6= per_frame_7=zoom=1.004; per_frame_8=warp=0; per_frame_9= per_frame_10=mtime=mtime + pow(mid,2)*0.01; per_frame_11=q7=mtime*0.5; per_frame_12=ttime=ttime + pow(treb,2)*0.01; per_frame_13=q8=ttime*0.5; per_frame_14= per_frame_15= per_frame_16= per_frame_17= per_frame_18=//y axis rotation control per_frame_19=flx= sin(mtime*0.2)*1.5; per_frame_20=flx= if(below(flx,0) , -(flx*flx*flx) , flx*flx*flx); per_frame_21=q4=abs(flx)*0.4; per_frame_22=q2=1.57 + flx; per_frame_23= per_frame_24= per_frame_25=//x axis rotation control per_frame_26=flx= sin(mtime*0.23)*1.0; per_frame_27=flx= if(below(flx,0) , -(flx*flx*flx) , flx*flx*flx); per_frame_28=q3=1.57 + flx; per_frame_29= per_frame_30=//speed of forward movement multiplier; per_frame_31=q6=0.5; per_frame_32= per_frame_33= per_frame_34=vol=(bass_att+mid_att+treb_att)*0.25; per_frame_35=vol=vol*vol; per_frame_36=gamma=1 + vol*0.14 per_pixel_1=sx=-1; per_pixel_2= per_pixel_3=zoom=1 + sin(ang*9 + time)*0.03